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Thread: BLM vs Bard

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  1. #1
    Player
    Sentinel's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Sentinel Guardian
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LeviathanElite View Post
    Umm, can Black mage take damage like monk and drg can? dont think so... In any game, tradeoffs have to be taken into account. Black mage gets 1 shot by a sneeze, so in turn they should have at least equal damage to bard. You are missing the point. They are both ranged dps, and one should not have much faster cast times, be able to attack while moving AND do way more dps.

    This has been debated to no end, ranged cannot take the damage that melee can but ranged are also ranged, so justifying higher DPS on ranged vs melee has no merit in a game where all the mobs are designed to hit the tank, now if this game had no tanks, you would have a point. So lets not try to give any class a DPS advantage, the point is, every class should have the same amount of advantages and disadvantages and the overall DPS at the end of the day, needs to be the same across all of em.
    (6)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Musashidon View Post
    why is it bad that blm is 2nd place? i mean it sounds to me that mnk and drg need a rebalance not these two if they aren't even considered in the running.
    In terms of PvE I see no issues, but when you think about how much DPS a bard does and how easy it is for them to move PvP becomes completely broken.
    (0)

  3. #3
    Player
    Dinosaur's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Dragon Slayer
    World
    Malboro
    Main Class
    Archer Lv 50
    Quote Originally Posted by Musashidon View Post
    why is it bad that blm is 2nd place? i mean it sounds to me that mnk and drg need a rebalance not these two if they aren't even considered in the running.
    This lol, when it comes down to numbers but at the end of the day it comes down to the players. I still find myself out damaging bards and BLM time to time. (Especially if they are dead)
    (0)
    Last edited by Dinosaur; 09-20-2013 at 08:07 AM.

  4. #4
    Player
    Ruethryl's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    420
    Character
    Ruethryl Corana
    World
    Hyperion
    Main Class
    Machinist Lv 60
    Part of problem is that BRD was "re-balanced" at the last minute to go from primarily support to pew-pew.. if they're actually putting songs out and such it'll cut their damage by 20%.. but good luck finding BRDs that'll do so sometimes.
    (5)

  5. #5
    Player
    Sentinel's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Sentinel Guardian
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Cutting BRD's damage outright is not the answer, they need to give utility buffs to other DPS in the game (maybe TP song equivalent to DRG/MNK and MP song equivalent to SUM/BLM) and also add some type of "steady shot" to BRD in order to make sure they have some mechanics where they need to stand in one place.
    (0)

  6. #6
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the main..."strength" of the bard are:
    - can use him skill while moving
    - attack from far
    - have infinite tp.

    him damage alone are not that good, but it have all the good point of the caster and the melee.

    about the drg tradeoff, they are at close range and have the worst magical defense (most of the attack hitting the drg are magical damage).
    i think like sentinel, the skill of the bard must be rethink and he need to get some skill that make him stand a bit.
    (1)

  7. #7
    Player
    LeviathanElite's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Feanor Morgoth
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    the main..."strength" of the bard are:
    - can use him skill while moving
    - attack from far
    - have infinite tp.

    him damage alone are not that good, but it have all the good point of the caster and the melee.

    about the drg tradeoff, they are at close range and have the worst magical defense (most of the attack hitting the drg are magical damage).
    i think like sentinel, the skill of the bard must be rethink and he need to get some skill that make him stand a bit.
    How are people missing the point? The bard does all of those things ^ plus does way more damage than the other classes in the game even more than other ranged dps classes.

    That is bad bad bad game design
    (0)

  8. #8
    Player
    LeviathanElite's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Feanor Morgoth
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    I"m hoping they address this
    (0)

  9. #9
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    I have an app that I use when we run dungeons, instances etc that give me very detailed info on the party, damage, dps, healing etc and the game is very well balanced when you can see the numbers. Average DPS for bard doing a full dungeon can range between (depending on the player) 56 to 80 dps. My BLM can range between 47 and 72 DPS, I've maxed out at 90. Nothing really needs to be nerfed. Where the bard excels in actually DPS, the BLM is built and has always been built for higher damage. Always right underneath the tank in damage, unless the tank is not doing his job. My last run with a bard they finished the dungeon with 82 DPS, 102K total damage throughout the dungeon and only took 22K worth of damage. My BLM was 71 DPS, 280K Total Damage, and i took 202K damage (i pulled aggro from tank) Tank did 480K of total damage, taking 306K worth of damage. Healer 0 DPS, healed 700K worth. Everything is balanced.
    (10)
    Last edited by KyteStones; 09-19-2013 at 11:40 PM.

  10. #10
    Player
    Atrious's Avatar
    Join Date
    Aug 2013
    Posts
    220
    Character
    Atriese Lolo
    World
    Lamia
    Main Class
    Archer Lv 72
    Quote Originally Posted by KyteStones View Post
    I have an app that I use when we run dungeons, instances etc that give me very detailed info on the party, damage, dps, healing etc and the game is very well balanced when you can see the numbers. Average DPS for bard doing a full dungeon can range between (depending on the player) 56 to 80 dps. My BLM can range between 47 and 72 DPS, I've maxed out at 90. Nothing really needs to be nerfed. Where the bard excels in actually DPS, the BLM is built and has always been built for higher damage. Always right underneath the tank in damage, unless the tank is not doing his job. My last run with a bard they finished the dungeon with 82 DPS, 102K total damage throughout the dungeon and only took 22K worth of damage. My BLM was 71 DPS, 280 Total Damage, and i took 202K damage (i pulled aggro from tank) Tank did 480K of total damage, taking 306K worth of damage. Healer 0 DPS, healed 700K worth. Everything is balanced.
    May I ask what this app is you are using?
    (0)

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