No, basically what hes saying is the exact opposite. Endgame groups are already a tightknit community. A dungeon like this makes it so that 8 pple are forced to play only with each other to maximize drop rates and a fair progression without feeling you got cheated out of a "turn" per week. And only 1 whole circle of turns per week. These sort of dungeons are best suited for the casual PUG and the casual progressive. Those that have the odd number of pple in an already set endgame FC/LS, youll be fxxxd over unless you PUG it with fill in's. (and the whole meaning of joining endgame LS/FC is to filter pple) Keeping it fair so that your endgame FC/LS gets a fair chance at success becomes harder if you cant swap pple out. Its the same for any other MMO's out there.



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