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  1. #11
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jahaudant View Post
    Kindly forward me to this analysis.
    Here is mine. But I have WAR slightly higher because I wasn't counting Storm's Eye for the PLD.

    http://www.reddit.com/r/FFXIVTC/comm...dps_pld_v_war/

    Quote Originally Posted by Savish View Post
    This is 100% false
    make two identical characters one warrior and one gladiator at lvl 1
    Weathered Axe with 150 potency attack does 9-10 Damage
    Weathered Sword with 150 potency attack does 6-7 Damage
    tested on lvl 1 lady bug

    Both have a physical damage of 5, so clearly the damage on weapons is not IDENTICAL or there would not be a 30% discrepancy, it seems damage is calculated based off the auto-attack damage when using abilities not the physical damage listed.
    These numbers are right, but the analysis is not right. IIRC the Class starts out with a 1-2 attack power difference, and I can't remember if they have different determination.

    You can see it's not true that damage is calculated off of weapon attack by using a high level character and doing the math.

    A 150 potency attack is going to be 1.5 * your "base" damage. So to get an estimate of your auto attack damage, divide your Fast Blade damage / 1.5. Then multiply it by the normalization factor: Weapon speed / 3. This will return your auto attack damage, or a reasonable estimate. This sort of works for lvl 1 characters but doesn't work great because their dmg is so low. Fast Blade = 7 dmg / 1.5 * 2 / 3 = 3.1 or 6/1.5 * 2/3 = 2.6. This returns your auto attack damage.

    If potency attacks were modifying your auto attack damage without normalization, these formulas wouldn't work, and the damage would be different.

    I think this pretty well proves that damage is normalized.
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    Last edited by Hachiko; 09-21-2013 at 02:38 AM.