The only complaint I have about my leveling pattern is I was always 5-6 levels ahead of my main story quests making them pretty easy.

However, back to my point, I would really like to see some more viable solutions to the grind that is required for secondary classes suggested by the community but raising the xp in dungeons will just draw out more complaints about core lvling being too easy unless they give a few higher level dungeons bigger xp bonus to ease the 45-50 grind. I do agree with Brakkis that chest should drop more than one piece of gear at the end.