Quote Originally Posted by Zanfire View Post
then why have them...or levels in general, might as well make a game with just bosses if they seem to useless to you and shouldnt require an ounce of brainwork. Just throw everyone at endgame and only do bosses, im sure the WoW MMO gen crowd would love that.
Well, that's what it seems like anyways, some people want leveling up mobs to be like bosses. I agree though that when you hit like 30-35+, mobs should have moves to worry about. 1-30 should be more about learning your class then worrying about something that can kill you. Learn your class first (1-30), then turn up the heat (31-50+)

Just don't make normal mobs "true bosses" because that defeats the purpose of having mobs to "level up" on.