and combat where position mattered
a game where linkshells could band together and make houses and ships
a game with a rich story
where you are free to play your own customised class
whatever happened to that game?
and combat where position mattered
a game where linkshells could band together and make houses and ships
a game with a rich story
where you are free to play your own customised class
whatever happened to that game?
I don't know Gifthorse but that's the game I signed up for.
I read XIV interviews and was amazed at what I was reading. I just couldn't wait for it to come out since it sounded like a MMO I could only dream about. However, that's not the case and that vision seemed to have changed a bit. Even when I first joined the first thing that hit me was the level bar.
I still hope Yoshida pulls this off but I don't know what happened to the original plan even with Tanaka as leader.
Last edited by Akumu; 05-03-2011 at 09:01 AM.
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they realised they didnt have enough content to justify people playing so they added grind as a prerequisite to content.
And it snowballed from there.
You do understand that the interview where wrong right? Tanaka said they wont be levels he did not mean they wont be a type of level up system. Rank is really not your level it's just your Wep level like in FFXI you level up your wep to unlock WS and so on.
That why it bad to read some interview before SE have time to really make it clear on what there doing.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Gifthorse you speak the truth.
They compromised on their original vision, short on time or imagination. I remember when there was a rumor that only underwear would affect your stats and all other gear would be just for looks. Tanaka even said you could be a mage wearing heavy armor. Alas, what happened to that game?
Last edited by Neptune; 05-03-2011 at 09:35 AM.
I dont recall any of that being said lol.Gifthorse you speak the truth.
They compromised on their original vision, short on time or imagination. I remember when there was a rumor that only underwear would affect your stats and all other gear would be just for looks. Tanaka even said you could be a mage wearing heavy armor. Alas, what happened to that game?
As far as "no leveling" that is not a correct translation. He meant that instead of having standard exp like we see in xi, we would have classes that equal weapons, and that we would level weapons like we do in ffxi. It's basically a system built around skill ups, hence the new community re-name "SP".
As far as some of the other things you mentioned. SE did try those options, and they sounded good on paper, but they obviously did not have lasting effects. You can't have an MMO with a system that does not have a lasting effect =/
lol that what i just said but i guess ppl are blind.I dont recall any of that being said lol.
As far as "no leveling" that is not a correct translation. He meant that instead of having standard exp like we see in xi, we would have classes that equal weapons, and that we would level weapons like we do in ffxi. It's basically a system built around skill ups, hence the new community re-name "SP".
As far as some of the other things you mentioned. SE did try those options, and they sounded good on paper, but they obviously did not have lasting effects. You can't have an MMO with a system that does not have a lasting effect =/
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
I think instead of reading into Tanaka's interview too much where he said there won't be levels, we should look to the past. It's obvious to me that Tanaka was trying to mold the game after FF2, a game where you literally didn't have a level, you just had stronger skills the more you used them. More powerful hand to hand attacks, or fire magic. I do believe that was the original basis for FFXIV and only after compromise did they add in Ranks and Physical Levels. In other words I think that originally, there were no ranks, just skills that increased from the skill points. But just like everything else in this game they couldn't see the whole picture and just compromised so they could get something that would run live.
They are not smart enough to do what they had in mind and fell back on what they knew and the risk they took trying to do something good has caused this massive fk up they're now fixing. By going back to what they know best. And old system that works.
Same shit different cracker.You do understand that the interview where wrong right? Tanaka said they wont be levels he did not mean they wont be a type of level up system. Rank is really not your level it's just your Wep level like in FFXI you level up your wep to unlock WS and so on.
That why it bad to read some interview before SE have time to really make it clear on what there doing.
EDIT: in other words, it was SE trying to hype this game with lies and they did a good job.
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