and combat where position mattered
a game where linkshells could band together and make houses and ships
a game with a rich story
where you are free to play your own customised class
whatever happened to that game?
and combat where position mattered
a game where linkshells could band together and make houses and ships
a game with a rich story
where you are free to play your own customised class
whatever happened to that game?
I don't know Gifthorse but that's the game I signed up for.
I read XIV interviews and was amazed at what I was reading. I just couldn't wait for it to come out since it sounded like a MMO I could only dream about. However, that's not the case and that vision seemed to have changed a bit. Even when I first joined the first thing that hit me was the level bar.
I still hope Yoshida pulls this off but I don't know what happened to the original plan even with Tanaka as leader.
Last edited by Akumu; 05-03-2011 at 09:01 AM.
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they realised they didnt have enough content to justify people playing so they added grind as a prerequisite to content.
And it snowballed from there.
You do understand that the interview where wrong right? Tanaka said they wont be levels he did not mean they wont be a type of level up system. Rank is really not your level it's just your Wep level like in FFXI you level up your wep to unlock WS and so on.
That why it bad to read some interview before SE have time to really make it clear on what there doing.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Same shit different cracker.You do understand that the interview where wrong right? Tanaka said they wont be levels he did not mean they wont be a type of level up system. Rank is really not your level it's just your Wep level like in FFXI you level up your wep to unlock WS and so on.
That why it bad to read some interview before SE have time to really make it clear on what there doing.
EDIT: in other words, it was SE trying to hype this game with lies and they did a good job.
if you hate the game so much why not just leave i don't understand 90% of ppl on here you talk so much $%@& about ffxiv but you still on here. Just wait for the game to get good then come back![]()
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Gifthorse you speak the truth.
They compromised on their original vision, short on time or imagination. I remember when there was a rumor that only underwear would affect your stats and all other gear would be just for looks. Tanaka even said you could be a mage wearing heavy armor. Alas, what happened to that game?
Last edited by Neptune; 05-03-2011 at 09:35 AM.
I dont recall any of that being said lol.Gifthorse you speak the truth.
They compromised on their original vision, short on time or imagination. I remember when there was a rumor that only underwear would affect your stats and all other gear would be just for looks. Tanaka even said you could be a mage wearing heavy armor. Alas, what happened to that game?
As far as "no leveling" that is not a correct translation. He meant that instead of having standard exp like we see in xi, we would have classes that equal weapons, and that we would level weapons like we do in ffxi. It's basically a system built around skill ups, hence the new community re-name "SP".
As far as some of the other things you mentioned. SE did try those options, and they sounded good on paper, but they obviously did not have lasting effects. You can't have an MMO with a system that does not have a lasting effect =/
lol that what i just said but i guess ppl are blind.I dont recall any of that being said lol.
As far as "no leveling" that is not a correct translation. He meant that instead of having standard exp like we see in xi, we would have classes that equal weapons, and that we would level weapons like we do in ffxi. It's basically a system built around skill ups, hence the new community re-name "SP".
As far as some of the other things you mentioned. SE did try those options, and they sounded good on paper, but they obviously did not have lasting effects. You can't have an MMO with a system that does not have a lasting effect =/
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
I know he meant we'd have weapon skill up parties instead of levels, but last I checked... I also have a level. So translation or not, they compromised on that idea and many, many, many others that I was excited about until I played retail. Even told myself in Beta they were waiting for launch to pull out the big punches. Sigh.I dont recall any of that being said lol.
As far as "no leveling" that is not a correct translation. He meant that instead of having standard exp like we see in xi, we would have classes that equal weapons, and that we would level weapons like we do in ffxi. It's basically a system built around skill ups, hence the new community re-name "SP".
As far as some of the other things you mentioned. SE did try those options, and they sounded good on paper, but they obviously did not have lasting effects. You can't have an MMO with a system that does not have a lasting effect =/
What's most amusing is how the original site still has stuff that ... will presumably never exist.
Miner being my personal favorite. I check it every now and then to see if they'll even bother to ninja edit their wrong information.
Last edited by Shai; 05-03-2011 at 11:56 AM.
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