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  1. #11
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    They are still there today. Why isn't a GM investigating this?
    (0)

  2. #12
    Player
    Nin-Lil-izi's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Ninki Lil'izi
    World
    Mateus
    Main Class
    Dancer Lv 90
    I'd otherwise take the initiative and just pull all the mobs onto their location.

    But it seems you can't pull a mob more than a set distance from its spawn point before it resets and whizzes off home.
    Nothing like XI where you could just just disembark a long train of nasties from half a zone over.

    Which is a shame... Because it would make collaborative inworld griefer busting a player level thing.
    (0)

  3. #13
    Player
    Vandyl's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Vandyl Kayne
    World
    Goblin
    Main Class
    Archer Lv 50
    They changed that in FFXI a long time ago. Mobs would de-spawn after they lost hate from original target. Changed that in 2006 or so.
    (0)

  4. #14
    Player
    Blazn's Avatar
    Join Date
    Aug 2013
    Location
    limsa... FUK that place
    Posts
    169
    Character
    Blazn Pyro
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Fear not SE has done round one resulting in over 800 bans they tend not to ban 1 by 1 and do mass bans here and there i say within the month we see them all but if not totally eradicated
    (0)

  5. #15
    Player
    Nin-Lil-izi's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Ninki Lil'izi
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Vandyl View Post
    They changed that in FFXI a long time ago. Mobs would de-spawn after they lost hate from original target. Changed that in 2006 or so.
    This, is a shame
    Metagaming is too much fun.
    (0)

  6. #16
    Player
    Helli's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Amelia Rose
    World
    Diabolos
    Main Class
    Thaumaturge Lv 37
    Over on Diabolos server mining bots are so out of control that in some areas there is 2-3 bots for every node (that is 8-12 bots in one small area). Some are underground, some are stealthed, all have level 1 gear, and all teleport node to node. Outside Ul'dah at the 3 level 5 mining areas I counted over 30 bots.
    I'm sure this story plays out on most the other level nodes as well.
    Reporting them is a lost cause, there is just too many....unless you want to make it a full-time job just reporting them.
    (0)

  7. #17
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Same bots are still here today, and a GM still has yet to do anything about it.
    (0)

  8. #18
    Player

    Join Date
    Sep 2013
    Posts
    26
    Quote Originally Posted by Blazn View Post
    Fear not SE has done round one resulting in over 800 bans they tend not to ban 1 by 1 and do mass bans here and there i say within the month we see them all but if not totally eradicated
    Lol no, they're using hacked accounts, until they put in a script that doesn't accept packets from the user that move their position like that, it won't ever stop.
    (0)

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