They see it better than you do. "With the destruction of this Gil, it far outways the Generation of Gil(One time quests)." That's guesswork on your part, at best (incidentally, one time quests are scarcely the only way gil enters the game. Levequests are, for one, a constant influx of gil, as is selling items to vendors). SE, unless they are blithering incompetents that could not have possibly produced a functioning game in the first place, certainly gets periodic reports (probably daily) on gil creation, gil destruction, the current amount of gil in circulation, what's being bought from vendors, sold to vendors, what's being bought and sold on the markets and for what prices. The server software records all this, you know. The fees and rewards can be tweaked at any time if they see a problem. That's why I don't see the point to this thread. SE should be able to see any gil deflation in the economy ten times better than we can. If they can't, the whole thing is doomed anyways.