Seriously, please add a skill requirement option for dungeons: anything ranging from novice, adapt, to master.

I can’t run Amdapor Keep again with individuals who believe skipping coffers is smart play. The dungeon already yields low rewards, and having to put up with really bad players is just mind numbing, and the worse part of the whole circumstance is having to leave the party or waste an entire hour on a disorganized party, whose skill cap doesn’t match the dungeon’s difficulty.

Dragoons doing nothing but their thrust combo, Paladins pulling with provoke, and healers over healing and neglecting Esuna is just some of the nonsense going on in end game.

A vote kick feature would also be appreciated. At the very least I could piss of the bad players enough to kick me out, so they're no longer wasting my time, and avoiding a 15 minute lockout because I couldn't be bothered to put up with scrubs.