Why does simulate give a different result whenever it is pressed for the same rotation?
Why does simulate give a different result whenever it is pressed for the same rotation?
Because if you haven't noticed there's RNG involved in crafting
I simulate 1000 times the rotation to output the result. If you want a number that doesn't change much I would have to simulate 100K or 1M the rotation. And it would take 1min / 10 min to do so.
1K is the sweet spot I found between precision and speed.
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