Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 174
  1. #71
    Player
    Rythless's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Rythless Bliss
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I am literally 0/72 on Ifrit's Bow. I have seen one drop in all those times, on my 25th run and I lost the roll to someone doing their first run ever, who also died 5 times during the fight to charge.

    I got an Axe though, geared my WAR and now I am half-way done with the WAR relic quest.
    (1)

  2. #72
    Player
    Ashgarth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    558
    Character
    Ashgarth Sorel
    World
    Louisoix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kaedan View Post
    I'm adding to the "don't listen to these people SE" front. Don't give in to the instant gratification crowd.

    I'd accept a token system if it took 30+ runs to get the weapon.
    Me and my 56 tries to get my Ifrit weapon say hello.

    How exactly is that "instant Gratification"?
    (2)

  3. #73
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    755
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I feel like all modern MMOs should adopt a currency/token system, at least for endgame items. Its not fair at all for someone to run a dungeon once and get everything they want, and at the same time other people may have to run it dozens of time and never get what they want. Theres no need for RNG in MMOs when it comes to endgame gearing.

    Now you may be asking, "Well wouldn't that just remove the grind from the game and end up having everyone bored quicker?" in which case I propose that you simply make the token reward a low amount so that there is still a grind involved, but not randomness. For example, making it so that you still have to defeat Ifrit 30-40 times to get the gear you want from tokens. Its a fixed amount for everyone, and still a grind. You feel like you're actually making progress, and you don't get taunted by people around you being lucky. Effort should always be equally rewarded.
    (1)
    Last edited by Raim; 09-19-2013 at 07:35 AM.

  4. #74
    Player
    Cegiana's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    207
    Character
    Kamelia Aegis
    World
    Louisoix
    Main Class
    Arcanist Lv 77
    Quote Originally Posted by KyoKunChan View Post
    1st off this is not 1.0, so stop trying to talk about it.
    First off, 1.0 didn't have the battle, it came later on. Secondly, you don't have to be a dick in your response. Like it or not, this game is a continuation of 1.23 and there will be comparisons to it. DEAL WITH IT!
    (2)

  5. #75
    Player
    Laume's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    181
    Character
    Laume Wildkey
    World
    Durandal
    Main Class
    Lancer Lv 50
    Question for you all that say no to this. How would it affect your game play if they had a token system? How does it change your gaming experience how someone else got their primal weapon?

    So far the "instant gratification" chant is hasn't been much more than a straw man argument and a mantra. Especially because the original token system was slow. It took 10 tokens. Tokens dropped probably once per 3 fights on average for me. That's 30 fights. I'm not sure why anyone thinks that's "instant".

    Here, let me take the other side on this. I say, sure, let's get rid of the token system. All of them. Let's get rid of the allahgan tomestone systems. All relic from Rowena NPC's should be random drops from dungeons. If you'll agree to that, I'll agree that token system for primals aren't needed. Those of you that have allahgan tomestones, waste them and throw the items that you got from then out now. All darklights, all wyrm/healer/paladin/etc gear. All of it. Let's go. Chop chop.
    (4)

  6. #76
    Player
    Laume's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    181
    Character
    Laume Wildkey
    World
    Durandal
    Main Class
    Lancer Lv 50
    no takers?
    (0)

  7. #77
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    They have not added Tokens in 1.x for no reason!
    Hell, even they tryed a new dropdesign with skirmish...
    What I wonder most is the missing explanation why in hell they gone back to the stupid old same RNG we had in 1.x?

    Well on the other hand there are a lot of players who are upset about the trade in of old tokens. You cant buy weapons any more? You have garuda tokens but they are giving same ammount of stones as those from ifrit? WTF...

    Seriously SE, I hope its just for balancing reasons you have not added to buy weapons yet...
    (0)
    Last edited by Yukiko; 09-19-2013 at 12:29 PM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  8. #78
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by nasomi View Post
    Why? so you can get your weapon,t hen start a thread in a week called "i'm bored there's nothing to do i'm quitting"?

    The fun isn't "hey look at my weapon", it's partying and working together at a chance, then when you get it, you feel like you earned a reward. I'm tired of this "everyone gets a trophy" mentality.
    it's been a week and i still haven't get my lance
    but i'll have to agree with you
    just take it easy, it's not like the game is going to be down tomorrow

  9. #79
    Player
    Riion's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Rion Leonus
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    I've run Ifrit too many times and have only saw a sword drop once. Unfortunately, I lost the roll. I really don't even feel like playing the game anymore knowing that it'll be another 50 times before I see it again and I may very well lose the roll on that one too.
    (2)

  10. #80
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Only in an MMO can people do the same thing 50 times in a row, get nothing to show for it, and call it good design.

    In the real world, this might be considered obsessive compulsive.

    Oi vey...
    (6)

Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast