Question for you all that say no to this. How would it affect your game play if they had a token system? How does it change your gaming experience how someone else got their primal weapon?

So far the "instant gratification" chant is hasn't been much more than a straw man argument and a mantra. Especially because the original token system was slow. It took 10 tokens. Tokens dropped probably once per 3 fights on average for me. That's 30 fights. I'm not sure why anyone thinks that's "instant".

Here, let me take the other side on this. I say, sure, let's get rid of the token system. All of them. Let's get rid of the allahgan tomestone systems. All relic from Rowena NPC's should be random drops from dungeons. If you'll agree to that, I'll agree that token system for primals aren't needed. Those of you that have allahgan tomestones, waste them and throw the items that you got from then out now. All darklights, all wyrm/healer/paladin/etc gear. All of it. Let's go. Chop chop.