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  1. #1
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    I have to agree with Kayo. This token/tome business is ridiculous. Stop it.

    Full disclosure: I am 0/50 or so on the Garuda Bow I want.
    (3)

  2. #2
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    +1

    About 5 days farming non-stop now. Based on how many Myth tokens I have now: about 50 runs until I first saw my sword drop (lost roll), 75 until next one (lost roll). I am at my wit's end now... I'm very familiar with "the grind", and the "tough luck" concepts of MMO's (flashback to FFXI BCNMs), but for some reason, this just feels very different (in a bad way).

    ON THE BRIGHT SIDE (at least for the time being): I find that doing these back-to-back Ifrit runs actually yields more phil/myth tokens then waiting for a 60min queue + 60min AK run. So I actually just started telling myself that and now I don't feel as bad anymore wasting time on Ifrit when I could be gearing up elsewhere.

    [con't in next post]
    (1)

  3. #3
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    There needs to be an increase in the number of items dropped. One drop for an 8 person group with a loot table of NINE (?), in addition to skewed drop rate %'s (based on my own and several other FC and PUG player experiences) is very bad design. Yes, there are a lucky few who got their drops within their 1st-20th run(s), but then there are a lot of us who are on 50+ and statistically speaking, that doesn't seem right. Something tells me that Luck is not the only factor here.

    I'm partially against the token instead of item drop as it just doesn't have the same feel, in addition to everyone just rolling on it even if their respective class/job is at LV.1


    I'm not sure if anything I wrote was coherent. I was just sort of venting. Carry on.
    (4)

  4. #4
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    Token system will come.
    (1)

  5. #5
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I agree with OP. I think two treasure coffers at the end of a primal fight is pretty fair. 1/8 chance where only one person is guaranteed the drop seems like a smack in the face for the time you invest in these runs lol.
    (2)

  6. #6
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    ITT: ppl who are upset they do not have END GAME gear 3weeks after this MMO game went live...
    (4)

  7. #7
    Player
    KikInperi's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Kik Inperi
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Crica View Post
    ITT: ppl who are upset they do not have END GAME gear 3weeks after this MMO game went live...
    Oh, please. More like ITT: people are upset to get nothing after investing hours of their lives into something. Basically, you can do everything right upwards of fifty times and the game just goes, "lol better luck next time." It's frustratingly bad design, and people are rightfully annoyed with it.
    (7)

  8. #8
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KikInperi View Post
    Oh, please. More like ITT: people are upset to get nothing after investing hours of their lives into something. Basically, you can do everything right upwards of fifty times and the game just goes, "lol better luck next time." It's frustratingly bad design, and people are rightfully annoyed with it.
    And the option that you want "have your END GAME gear 3weeks after this MMO game went live" so you can do what, exactly?

    Quit playing in 3weeks?

    that would be a BAD option for SE, wouldn't it?

    give SE an option that will KEEP YOU PLAYING once you have your END GAME gear in 3weeks of the game going live and you might be able to get it...
    (2)
    Last edited by Crica; 09-19-2013 at 01:10 AM.

  9. #9
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Crica View Post
    ITT: ppl who are upset they do not have END GAME gear 3weeks after this MMO game went live...
    Hardly from end-game...getting the Relic (hell, even the +1) weapon is much easier actually.
    (2)

  10. #10
    Player
    Brises's Avatar
    Join Date
    Aug 2013
    Posts
    325
    Character
    Brises Ravenheart
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Crica View Post
    ITT: ppl who are upset they do not have END GAME gear 3weeks after this MMO game went live...
    3 weeks after launch, people have reached end game. What do you expect?
    (1)

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