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  1. #11
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Agree with OP and I have relic. So it's not a matter, "I can't get this, so it must be changed"

    I think it's bad game design that people are killing the primals 30 times and not getting the right drop.
    (3)

  2. #12
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by SionDurant View Post
    A token/tombstone increase would be incentive for experienced players to keep running the Primals.
    No!... no more effin tokens. Had enough of that crap. "Oh no poor Timmy has had bad luck, lets give him his loser trophy so he'll feel accomplished" Not sure if maybe an increase in drop rate for some weapons are needed but more token b/s is defninitely not.

    I can hardly remember the last time I was excited for winning an end game item drop thanks to those stupid tokens. I much prefer 100 runs with nothing then with a huge "wooh! Finally! /equip" at the 101st, than a "I need to run this exactly 20 times to get enough tokens."
    (6)

  3. #13
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    I have to agree with Kayo. This token/tome business is ridiculous. Stop it.

    Full disclosure: I am 0/50 or so on the Garuda Bow I want.
    (3)

  4. #14
    Player
    Brolleun-Hunter's Avatar
    Join Date
    Nov 2012
    Posts
    35
    Character
    Brolleun Hunter
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by nasomi View Post
    Why? so you can get your weapon,t hen start a thread in a week called "i'm bored there's nothing to do i'm quitting"?

    The fun isn't "hey look at my weapon", it's partying and working together at a chance, then when you get it, you feel like you earned a reward. I'm tired of this "everyone gets a trophy" mentality.
    You could always go back to Everquest or Runescape, or maybe even Lineage or Ragnarok Online.
    (3)

  5. #15
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    +1

    About 5 days farming non-stop now. Based on how many Myth tokens I have now: about 50 runs until I first saw my sword drop (lost roll), 75 until next one (lost roll). I am at my wit's end now... I'm very familiar with "the grind", and the "tough luck" concepts of MMO's (flashback to FFXI BCNMs), but for some reason, this just feels very different (in a bad way).

    ON THE BRIGHT SIDE (at least for the time being): I find that doing these back-to-back Ifrit runs actually yields more phil/myth tokens then waiting for a 60min queue + 60min AK run. So I actually just started telling myself that and now I don't feel as bad anymore wasting time on Ifrit when I could be gearing up elsewhere.

    [con't in next post]
    (1)

  6. #16
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    There needs to be an increase in the number of items dropped. One drop for an 8 person group with a loot table of NINE (?), in addition to skewed drop rate %'s (based on my own and several other FC and PUG player experiences) is very bad design. Yes, there are a lucky few who got their drops within their 1st-20th run(s), but then there are a lot of us who are on 50+ and statistically speaking, that doesn't seem right. Something tells me that Luck is not the only factor here.

    I'm partially against the token instead of item drop as it just doesn't have the same feel, in addition to everyone just rolling on it even if their respective class/job is at LV.1


    I'm not sure if anything I wrote was coherent. I was just sort of venting. Carry on.
    (4)

  7. #17
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    Token system will come.
    (1)

  8. #18
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I agree with OP. I think two treasure coffers at the end of a primal fight is pretty fair. 1/8 chance where only one person is guaranteed the drop seems like a smack in the face for the time you invest in these runs lol.
    (2)

  9. #19
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    ITT: ppl who are upset they do not have END GAME gear 3weeks after this MMO game went live...
    (4)

  10. #20
    Player
    Balaur's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    154
    Character
    Balaur Bondoc
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KyoKunChan View Post
    1st off this is not 1.0, so stop trying to talk about it.
    Second off, you had no follow-up response, so don't use "first off."

    Fourthly, Holyhunter was responding to a comment directlyu appealing to 1.0, which YOU ignored. If anyone was "bringing 1.0 into this" it was HumsterMKX.
    (13)

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