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  1. #1
    Player
    DeafMuteSpy's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Black Swordsman
    World
    Famfrit
    Main Class
    Marauder Lv 30

    World scale lost to too-convenient travel?

    Teleportation for all, fade to black airship/ferry rides. The scale of Eorzea is lost. It's akin to the shrinking effect flying mounts had on other online games but even more pronounced. It also removes the need for the player to comprehend the geography of the game world when they can simply select their destination from a list.

    I am enjoying this game, and as a 1.0 player I am already beyond the awe anyway. But for players new to XIV, players new to MMOs, I'm sad to think they will miss out on that experience of scale and conquest.
    (13)

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I chocobo everywhere. Rarely do I use a teleport.

    If people want to spend their gil getting around faster, let them. I'll continue to take my time and enjoy the scenery.
    (15)

  3. #3
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    In terms of design, it boiled down to scale vs variety. It's true there was something really endearing about the vastness of old Eorzea, even with its repeated terrain, but we gained a more engaging world to discover.

    For travel, I do think it's a bit overly simple to just be able to appear at any place at any time as it does cheapen the invaluable appeal of a journey. Hopefully the future will bring more challenging zones with a wider scope, but there is no way they would remove a convenience to the community. People hate it when their conveniences are removed.


    God damn it I miss old Coerthas.

    (12)

  4. #4
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gramul View Post
    In terms of design, it boiled down to scale vs variety. It's true there was something really endearing about the vastness of old Eorzea, even with its repeated terrain, but we gained a more engaging world to discover.

    For travel, I do think it's a bit overly simple to just be able to appear at any place at any time as it does cheapen the invaluable appeal of a journey. Hopefully the future will bring more challenging zones with a wider scope, but there is no way they would remove a convenience to the community. People hate it when their conveniences are removed.


    God damn it I miss old Coerthas.

    I can never seem to disagree with this guy, ever.

    God damn it, where's my pretty, green, and humongous Coerthas? Where's my Miller's Glade or Riversmeet? WHERE'S MY DOWNY DUNSTAN!? :/
    (4)

  5. #5
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gramul View Post

    God damn it I miss old Coerthas.

    Totally agree.

    Mor-Dhona is fine as one zone, but the fact that Coerthas is 1/5th of it's formal size (and rather bland) makes me very sad.

    It should have been at least 2 zones, the South-East like the old Coerthas, and the North-West more like the concept art

    Where's the 'community in the crack'? Or the waterfall dungeon? (maybe still coming?) Also, the "Ixali main base" is pretty much old Natalan with a few fences moved. :/

    (2)
    Last edited by Zantetsuken; 09-19-2013 at 01:32 AM.

  6. #6
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gramul View Post
    -lots of things I completely agree with-
    Oh Gram, I think we all miss old Coerthas. It was massive, it was beautiful, and the music was the most pleasant I have ever heard. I would have lived in that zone.

    New Coerthas, by and large, is a disappointment in comparison. Not every game needs a Xarcabard.
    (3)

  7. #7
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    As a player new to 2.0 I'm not too worried. FFXIV is the first MMO where I've really enjoyed just traveling from one place to another and the time required for that is balanced just right I think. By Chocobo nothing is too near or too far, but then I don't teleport much at all.
    (0)
    A true paladin... will sheathe his sword.

  8. #8
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Teleporting makes you poor. I think the trade-off is perfect as-is. You can either make your life convenient and keep staying poor, or you can be the Scrooge Mcduck of your server and chocobo it up.
    (9)

  9. #9
    Player
    AlyssaImagine's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    L'aweyna Umbra
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I do both. Sometimes I teleport, sometimes I Unicorn/Chocobo it. :P I'm cheap and don't like spending my gil as much anyway. :P
    (0)

  10. #10
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I do a lot of Chocobo Portering. And as you get into areas like Coerthas or the far distances of Noseca, it starts to feel a long way.

    Not at all like FFXI of course, but I suspect most won't want that anyways.
    (0)

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