You have to make a choice, it makes the decision much more meaningful. I kind of like it actually.
Besides 10,000 seals isn't that much.
You have to make a choice, it makes the decision much more meaningful. I kind of like it actually.
Besides 10,000 seals isn't that much.
Last edited by Calypsx; 09-26-2013 at 08:58 PM.
I think it's a bit inconsequent, because of the way characters work in this game. If they wanted to make the choice of class more meaningful, perhaps they should not allow to learn all classes on one character. Their concept basically says: the choice of class doesn't mean anything, only here they make an exception.
In a game that was more "hardcore" and making "meaningful" decisions was the norm, I'd agree, but in this game, where you don't even have to make a meaningful decision on which class to play, it doesn't fit and just looks like they came up with a system that was poorly thought out and fails to accommodate edge cases like summoner/scholar.
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