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  1. #1
    Player
    Someonewithclap's Avatar
    Join Date
    Sep 2013
    Posts
    82
    Character
    Eara Weaver
    World
    Malboro
    Main Class
    Arcanist Lv 50
    30 stat points are not game breaking. You can do either job fine without them on 99% on content. If its that big of a deal just go 15/15, you would barely notice a difference.
    (3)

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    wait.. why can't you just dump everything into MND and use cleric stance for SMN? Can you not equip it as SMN?

    edit: nvm. I missed the post on the first page saying that CS was not available for SMN.
    (0)
    Last edited by NyneAlexander; 09-21-2013 at 01:12 AM.

  3. #3
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,638
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    I dumped all 30 points into INT for SMN, but I haven't ever had issues healing as SCH. As stated before, 30 points isn't gamebreaking.

    Statwise, if you use both jobs, I would suggest INT. Investing in INT only helps burn enemies faster, however you may be wasting MND completely if you over-heal to begin with. You can't really over-DPS.
    (0)
    Last edited by Darkstride; 09-21-2013 at 02:06 AM.

  4. #4
    Player
    Iroukan's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    53
    Character
    Strade Levent
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Persononally I will try go 15 mind and 15 int
    (2)

  5. #5
    Player
    SlopOrion's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Slop Orion
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Personally I think that some of these classes need a stat allocation revamp tbh. Monk should be DEX based (why there is only one Job that uses DEX as a main stat is beyond me) and either Scholar should be INT based or Summoner should be MND based. From the perspective of Arcanist, seeing as the class is based on thinking, INT makes more sense for both Scholar and Summoner.

    I think if Scholar got an ability that caused heals to be based off INT it would fix the entire job (not that it's broken, but when the main class has INT stat boosts for its traits, it kinda sucks). The good part is, that Scholars could just use BLM gear (especially since it has a lot of crit on it).
    (1)

  6. #6
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    No thanks, I like that you have to choose.
    (2)

  7. #7
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Just reduce the seal cost. It's too prohibitive. 3k should be closer.

    Since you can only carry one of the item you'd have to go to your home company every time you want to switch.
    (0)

  8. #8
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    They need to put in a mechanism to handle this. It makes no sense to have a system which allows switching classes, only to embed another system which makes switching sub-optimal.

    Any user based program designer will tell you this system is non-user friendly.

    The only purpose it serves is to hedge players into one of two jobs. And as World of Warcraft found hedging players just causes frustration and shortens subscriptions. Giving players the power to effectively play more rolls and classes to their fullest, allows a higher level of customer satisfaction.

    It would be in Square's best interest to fix problems like this promptly for a more seamless design which frustrates players less.
    (1)

  9. #9
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    i'd just like to see the seal cost for the keeper's hymn reduced at some point... it probably will when other classes get a 2nd job anyway
    (0)

  10. #10
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Alternatively, make the Keeper's Hymn a Key Item, rather than a consumable, that allows 1 stat chance every day (or 2 days, or 3, or whatever).
    (0)

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