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  1. #10
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    This has nothing to do with Quickstride and everything to do with the fact that SE needs to go down the list and select spells that can and cannot be used in Active mode. Quickstride isn't the only one that suffers from this cumbersome thing but its the easiest example to use.

    I'd go even further by getting rid of modes completely and turn it back to just drawing your weapon out in XI. Remove the grounding effect for certain actions (including normal attacks) and allow players to do them while running. If they are considering Auto-Attack; the grounding during actions that is going on now is going to be an annoyance beyond anything I can even explain.
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    Last edited by Kurokikaze; 03-10-2011 at 11:35 PM.