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  1. #1
    Player
    Drexel's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Edward Calloway
    World
    Balmung
    Main Class
    Marauder Lv 50
    Would be nice, but quikstride was put in the game for an archer to get away from a mob if they are in over their head not as a way to get around faster.
    (0)

  2. #2
    Player
    Seyra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    210
    Character
    Seyra Mihgo
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Drexel View Post
    Would be nice, but quikstride was put in the game for an archer to get away from a mob if they are in over their head not as a way to get around faster.
    I understand that purpose do not worry and I understood it the first time I learnt Quickstride. It would add to this action if it could be a "defensive" move as well as a way to get around faster if you allow me to quote your words.

    I created that topic for Quickstride but I think the same about a few spells like Cure, Stoneskin, Shock Spikes and all kind of support spells. Active Mode is a fine idea but not necessary for some actions.

    (I also read the *.pdf from >this topic< and it says that characters shouldn't stop running while sheathing or drawing their weapon. Which I agree with.)

    EDIT:

    @Kurokikaze : Ok we just stepped into the same idea at the same time ^^
    (0)
    Last edited by Seyra; 03-10-2011 at 11:38 PM.