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  1. #1
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50

    This game has best economy design

    Best mmo economy system I have ever seen. The most game currency source is from quest and leve. Leve is limited to 8 per day. after you enter the end game content, you can only get 2k to 3k Gil/day. 3k Gil will cover your few hour instance.That's your salary. but deflation will stop at some point when goods price is low enough. Farmer and botter will be very hard to make money too. New player had big advantage and they can get a good mount of Gil from unrepeat quest. It will be very attractive to new player who didn't start the game from day1.
    You should save your Gil as much as you can. deflation will continue at least 3 more month.
    Any thing you buy or sell , you will pay Uncle Sam ( game system). Gil regenerated back to player through leve. Now 2000gil may be nothing but after 3 month you may see 2000 Gil is a big mony. system save your potential salary in leve if you go vacation, prepare for school test or what ever reason can\\\\\\'t play the game.Brillionaire design it is!
    (2)

  2. #2
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Any other thought?
    (0)

  3. #3
    Player
    Snorbeard's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Kieryn Aldant
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Brillionaire
    (2)

  4. #4
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    What I am afraid, though, is that the starting rush has caused a M-shaped society. With all those crafters selling pre-relic weapons for 200k~300k even on a new server. People who rushed and paid that money without crafting/gathering will be stuck at the bottom of the scale, while crafters and gatherers who's been accumulating wealth will have millions to spend.

    But I almost failed my economics at varsity so I'd be glad if anyone would put this situation in laymen's terms and tell me how and why it will be. :3
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #5
    Player
    anceru's Avatar
    Join Date
    Aug 2011
    Posts
    61
    Character
    Anceru Epocan
    World
    Odin
    Main Class
    Arcanist Lv 50
    Remember that SE can change the gil influx at any time in the future. Lets say there is a problem; maybe SE's opening strategy is to favor gatherers and crafters but eventually implement more ways for combat-classes to gain gil @ endgame/fates/etc.
    I think it is short sighted to expect a mature economy that sustains combat-classes that dont touch anything else but endgame.
    (0)

  6. #6
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think current Gil flow in game is good enough. We will see players have to do leve for their live in game soon. 8 leve give 2000+ income. could cover 3-4 hour instance run.
    (0)

  7. #7
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I have not had any issues yet...I know I am not to 50 and doing all that yet but I have been making good money off the AH selling the crap loot drops that I get in Dungeons that I don't need and from people who are too lazy to go get the items themselves...oh the Free Enterprise System is wonderful...someone is always willing to pay a price for something they desperately need.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3