Khovel, it seems you're understanding me now. As I stated, expectations were never a glorious overestimation. I knew the PS3 could be outdone by a normal gaming PC today but I experience things like your "3 FPS Movement" you're talking about.

This does NOT seem like it was normally intended. The monsters literally move like South Park characters (like season 1 episodes). While I would understand a slight chop when you're in a populated FATE or zone but this happens in closes instances and even while solo-questing. Some mobs I have seen this with are:

- Treeant creatures
- Vangaurd Magitek machines
- Large Demons

While the issue seems to be more common with any large creature, it has occurred on small monsters like Wind Sprites.

This cannot be the expected performance they had in mind, even if they prioritized PC performance. I'd like to remind you that Yoshi has stated that the Vita will soon be able to stream access to the game for crafting an running around towns even outside. They have to fix this before they even consist that feature, whether or not its before or after PS4 releases.