Quote Originally Posted by ruskie View Post
Ok. It's mostly to do with the limited graphical RAM on the PS3. You can't load high quality textures in 256MB of it. It just can't be done. The PS4 should rectify this.
Don't think the PS3 has 256MB of graphical RAM (like RAM found in a video/graphics card), I think it has 256MB of OVERALL RAM for the entire system. So yeah, a jump from 256MB (PS3) to 8GB (PS4) is going to be significant.