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  1. #51
    Quote Originally Posted by gifthorse View Post
    Are you even conscious at all?

    I don't even feel like I need to dignify your argument with a "WTF you can't be that stupid?"

    Just because most games usually build upon the base of their predeccessors does not mean that they recycle every single feature and never introduce new ones. Considering also that there are examples of SE titles with free jump, I still fail to see the relevance of SE titles without it.
    The only way you can consider my argument as "stupid" is by admitting that no developer uses elements from games in the same series for later titles. Why would it be a part of a series if it's not going to use at least some elements? Metal Gear Solid 2 is proof of why a sudden change isn't always a good thing. We play as Snake for 30 minutes, then suddenly some nobody named Raiden? Following his story instead of Snake's?

    It wasn't a bad game, but guess what Metal Gear Solid 2 retained? Pretty much all elements of Metal Gear Solid 1 WHILE introducing new concepts. Final Fantasy XIV kind of threw out previous elements for something that just..quite frankly doesn't work.

    So yes, I am indeed conscious because I can see how faulty the game is compared to XI, let alone FMO when it was in service.
    (1)

  2. #52
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    DeadRiser's Avatar
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    They haven't really said why they wouldn't want jump in this game.... people are boring
    (0)

  3. #53
    Quote Originally Posted by Gramul View Post
    I just wanted to know what the last Square game that used active jumping as an important feature of its gameplay was.
    No idea where this argument is coming from.
    Probably because he always has a tendency to throw in shit like:

    Quote Originally Posted by gifthorse View Post
    If FFXIV is only permitted to introduce concepts and features that have been used previously in other SE titles, then god help us. LOL.

    Seriously, sometimes I wonder who is really the troll around here. At least Im conscious of it.
    Then forget about it.

    Quote Originally Posted by DeadRiser View Post
    They haven't really said why they wouldn't want jump in this game.... people are boring
    Jumping doesn't allow you to be less boring.
    (1)

  4. #54
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    Quote Originally Posted by Elexia View Post
    The only way you can consider my argument as "stupid" is by admitting that no developer uses elements from games in the same series for later titles.

    Final Fantasy XIV kind of threw out previous elements for something that just..quite frankly doesn't work.

    So yes, I am indeed conscious because I can see how faulty the game is compared to XI, let alone FMO when it was in service.
    Um hello, your argument is stupid because you completely shirked the original discussion (which was why Dissidia and other SE titles alone are relevant to FFXIV's progress) with some statement of intent that is only mildly related. Of course games are influenced by their ancestors, but why you think that should be their only influence is beyond me.
    (0)

  5. #55
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    Quote Originally Posted by Elexia View Post
    Probably because he always has a tendency to throw in shit like:



    Then forget about it.



    Jumping doesn't allow you to be less boring.
    LIKE I SAID.. no answer to why they don't want jump implemented
    (2)

  6. #56
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    Focant's Avatar
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    Arturia Rivaut
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    Some people are never happy. Angry when you can't walk up ledges, angry when you can. Really though, I don't think we needed another jumping thread considering how thoroughly beaten this topic is.

    My personal opinion, jumping isn't needed and would look far goofier than the occasional ledge walking. If you go out and look for weird things or funky terrain in any game, you'll find them. These aren't perfect worlds. To say that this very specific situation should be the motivation for sweeping and, as I see it, ultimately pointless changes is just ridiculous. I for one have never thought "Boy, wish I had jump right about now!" Granted that's just my opinion, but what else do I have to offer at this point?
    (2)
    Arturia Rivaut - WIPE! - Besaid/Balmung

  7. #57
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    Quote Originally Posted by Gramul View Post
    I just wanted to know what the last Square game that used active jumping as an important feature of its gameplay was.
    No idea where this argument is coming from.
    Um, you asked for a game where jumping was important. In response to this, someone said dissidia had important jumping. Jennestia came along and said that Dissidia didn't even have jumping. In response to this, I said that whether or not Dissidia had or did not have jumping is completely beside the point at this junction in time, and this is purely because A) FFXIV is not Dissidia and B) Whether or not a game is an SE title does not mean it should therefore be forced to abide by strict gameplay elements such as lack of free jump for no other reason at all other than for the sake of upholding an outdated tradition.

    Why you people need every single thing spelled out for you I shall never know.
    (0)

  8. #58
    Quote Originally Posted by gifthorse View Post
    Um hello, your argument is stupid because you completely shirked the original discussion (which was why Dissidia and other SE titles alone are relevant to FFXIV's progress) .
    The same reason Warcraft was relevant to World of Warcraft.
    (1)

  9. #59
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    Quote Originally Posted by Elexia View Post
    The same reason Warcraft was relevant to World of Warcraft.
    Exactly.

    WoW has like 1% of features from Warcraft.

    Point taken.
    (0)

  10. #60
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    Gramul's Avatar
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    Quote Originally Posted by gifthorse View Post
    Um, you asked for a game where jumping was important. In response to this, someone said dissidia had important jumping. Jennestia came along and said that Dissidia didn't even have jumping. In response to this, I said that whether or not Dissidia had or did not have jumping is completely beside the point at this junction in time, and this is purely because A) FFXIV is not Dissidia and B) Whether or not a game is an SE title does not mean it should therefore be forced to abide by strict gameplay elements such as lack of free jump for no other reason at all other than for the sake of upholding an outdated tradition.

    Why you people need every single thing spelled out for you I shall never know.
    Sorry, I meant to say I have no idea why this argument is happening. I should have been more clear.
    (2)

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