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  1. #1
    Player
    Captaindownsyndrome's Avatar
    Join Date
    Mar 2011
    Posts
    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    im still on the dont give crap boat but i was almost sure most said they hated the idea of jumping being in game and now every ones for it god make up your minds
    (0)

  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    That reminds me of this game:

    http://www.youtube.com/watch?v=mB1zWEhgrLs
    (0)

  3. #3
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    LOL, FFXIV also possible to walk through human/monster bodies now

    Big Rigs: 1.0 out of 10

    FFXIV: 4.0 out of 10
    (2)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Evangela View Post
    LOL, FFXIV also possible to walk through human/monster bodies now
    Well...yeah. They where getting in the way and bothering everyone so Square took the feature of impeding movement out.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Gramul View Post
    Well...yeah. They where getting in the way and bothering everyone so Square took the feature of impeding movement out.
    Funny how immersion is sacrificed for convenience in some areas while not in other areas. Ha.

    Give me back character-to-character collision detection and give me jump so I have greater axis of movement and the world will be better for it.
    (2)
    Last edited by gifthorse; 05-03-2011 at 06:26 AM.

  6. #6
    Player

    Join Date
    Apr 2011
    Posts
    97
    Jumping would be nice in the sense that you can jump off those annoying 2 foot ledges and jump up them instead of going around. However I think to implement jump they would have to redesign a lot of the environment. Not only that it would make running from mobs EVEN EASIER then it already is. Other then the first point I think jump in FF is pretty useless. Bothered me at first for XI but then quickly realized that it is pointless.
    (1)

  7. #7
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Actually, speaking of this, what was the last SE game that had active jumping as a useful feature?
    I can't actually think of any at the moment. Closest I can think of is that Slime battle quest game for the DS.
    (0)

  8. #8
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Gramul View Post
    Actually, speaking of this, what was the last SE game that had active jumping as a useful feature?
    I can't actually think of any at the moment. Closest I can think of is that Slime battle quest game for the DS.
    Dissidia 012
    (0)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Evangela View Post
    Dissidia 012
    Ah. I never got a chance to play those so I wouldn't know. Thanks.
    (0)

  10. #10
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gramul View Post
    Ah. I never got a chance to play those so I wouldn't know. Thanks.
    Dissidia is aerial/ground combat mix more so than jumping.
    (0)

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