Results 1 to 3 of 3

Thread: Stun

  1. #1
    Player
    Chad's Avatar
    Join Date
    Sep 2012
    Posts
    15
    Character
    Madchad Uwotmate
    World
    Phoenix
    Main Class
    Arcanist Lv 50

    Stun

    Can we please get stun removed from global cooldown ? Having done Ifrit as a stun tank a few times not being able to do much of anything apart from auto attack due to our stun being on global cooldown makes it rather boring.

    You can get a few abilities off here and the but 90% is auto attack
    (0)

  2. #2
    Player
    Vagrant-0's Avatar
    Join Date
    Sep 2013
    Posts
    98
    Character
    Valado Vulado
    World
    Lamia
    Main Class
    Arcanist Lv 50
    The only way I can see this happening is if it is put on a 15-30 second cooldown timer just like every other melee class that gets a stun. Otherwise it gets overpowered very quickly since a gladiator/paladin can effectively just stunlock everything. As much of a good idea it might actually be to change this mechanic so that the entire practice of stun-botting no longer works (and brings them to be more equal with warriors/marauders), I somehow don't think that was your intention.

    I think, instead, you might want to talk to your melee dps and work out a stun rotation since their stun skill doesn't affect their global cooldowns. Reason 1 being that for them, this is essentially a free action that deals extra damage. Reason 2 being that it frees you up to perform other actions.
    (0)

  3. #3
    Player
    Chad's Avatar
    Join Date
    Sep 2012
    Posts
    15
    Character
    Madchad Uwotmate
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    From what iv seen stunlock is not possible because if you spam the ability it just fully resists pluss you have 0 tp very fast
    (0)