For all you people saying it takes to long to level... I suggest playing an MMO from 10-20 years ago where community, leveling, and experiencing ALL content was what made the game.. The end game is fun.. but even it gets repetative.. Increase the xp required to level or decrease the xp given from quests, FATE etc. Make it a challenge to get to the supposed "goal" of end game. dont just hand it to people it makes for a stronger, more mature community with less headaches over all.

TLDR. Fates are an issue, Nerf them, make the game a challenge. FATE take zero skill and ruin the crafting economy.