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  1. #101
    Player
    HarleenQuinzel's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Harleen Quinzel
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by xXHalloweenTrixXx View Post
    Fate Quests don't need a nerf considering there isn't enough side quests to level all your other classes. Also Leves are very much limited, its almost as if you want people to grind mind-numbingly slow?
    Its quite obscene how many people don't realize that rewards can and SHOULD be shifted around to other sources most notably to Guildhests and Leve quests. It doesn't have to remove potential exp from the gains it just puts it somewhere else so that the combined total of your efforts over a given time should end up being similar/slightly less. To be honest the way the game is now is more of a mind-numbing grind than anything. I would personally like a choice to do multiple things to level over just tapping a target for free exp since doing anything other than fates at the moment is a waste of time. That is my 2 cents.
    (4)
    Last edited by HarleenQuinzel; 10-05-2013 at 06:57 PM.

  2. #102
    Player
    Ragingfungus's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Raging Fungus
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I agree nerf fates they are way too difficult. I think I should get at least 1 level per fate as hard as they are.
    (0)

  3. #103
    Player
    Ponno's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Ponno Jonno
    World
    Leviathan
    Main Class
    Conjurer Lv 60
    Fates suck in my opinion. worst thing they could have did to this game. I'm currently at at level 42 white and blackmage. and I've done all side quests I can find and I'm only about 15% through level 42. now my only real opinion is to grind fates to 43 and at the moment i really don't feel like logging back in just from dreading having to do that.

    Fates are so incredibly boring. players move around a zone like a swarm of locusts with no chat and the only goal is to have 8 people in a party and to get to the fate as fast as possible and just attack. there is no dynamics or thought put into the groups or the attack of the fate. please increase rewards for dungeons. make more optional dungeons so people will do those instead! Something other than FATE Locust groups
    (1)

  4. #104
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I don't care what you do. I got to 50 did a lot of end game stuff got my relic and all that and then decided to level everything else. Got everything to 20 and decided to try this FATE grind thing. Most mind numbing experience of my gaming existence. 20min and I was already asleep. If you can actually do that for a long period of time and not want to hurt puppies more power to ya.
    (0)
    可愛い悪魔

  5. #105
    Player
    Icebane's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Icebane Frostfury
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Seriously people really need to think about this crap before calling for the nerf. What viable way is there to level besides Fates once you hit 50 on your first class? This game already has the slowest leveling mechanic out of almost all the MMO's out right now and you want to make it even slower? I can't wait for when the nerf does go through and all the people complaining about how 'quick' they are realize that the only thing left to do is grind mobs Aion style and come back on here to cry about putting the Fates back to what they were.
    (0)

  6. #106
    Player
    Ponno's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Ponno Jonno
    World
    Leviathan
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Icebane View Post
    <snip>This game already has the slowest leveling mechanic out of almost all the MMO's out right now and you want to make it even slower? I can't wait for when the nerf does go through and all the people complaining about how 'quick' they are realize that the only thing left to do is grind mobs Aion style and come back on here to cry about putting the Fates back to what they were.
    Im not complaining about the speed at which people level up using fates. I'm all for making something else more viable opition to fates. I just think fates should be nerfed or scaled back in frequency because it is such a boring way to level up.

    And I think I saw someone post on this thread that they were getting 80k-90k exp per hour grinding fates.. I went and did Stone vigil and made over 100k exp in an hour just doing that instance.

    So if your o leviathan and in the low 40's and want to grind some dungeons add me as a friend. I'm on most nights after 11:20 pm est
    (0)

  7. #107
    Player
    Ceelo_Mage's Avatar
    Join Date
    Aug 2013
    Posts
    196
    Character
    Ceelo Cakes
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by CrazyDuck View Post
    I don't care what people say
    you play how you want to because you pay your sub now dont go QQing about the way i play and pay my sub

    i leveled up 5 battle classes in the last week through fates because im hardcore not casual like you

    if you dont like hardcore stay casual and keep to your self mate
    (0)

  8. #108
    Player
    Starr's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Robby Red
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    You won't be asking for them to be nerfed when you're leveling your third or fourth job... No quests for you to do at all by that point and the real game starts at 50. Making it slower would be harmful to the game rather then helpful.
    (0)

  9. #109
    Player
    HarleenQuinzel's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Harleen Quinzel
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Starr View Post
    You won't be asking for them to be nerfed when you're leveling your third or fourth job... No quests for you to do at all by that point and the real game starts at 50. Making it slower would be harmful to the game rather then helpful.
    Quote Originally Posted by HarleenQuinzel View Post
    Its quite obscene how many people don't realize that rewards can and SHOULD be shifted around to other sources most notably to Guildhests and Leve quests. It doesn't have to remove potential exp from the gains it just puts it somewhere else so that the combined total of your efforts over a given time should end up being similar/slightly less. To be honest the way the game is now is more of a mind-numbing grind than anything. I would personally like a choice to do multiple things to level over just tapping a target for free exp since doing anything other than fates at the moment is a waste of time. That is my 2 cents.
    This is getting old. Nerfing fates doesn't require the total experience pool to be reduced. If you don't think that fates are leaps and bounds faster than guildhests, levequests and other such content then you are delusional. The total gain and ease of fates makes all of the other content that you would normally do to level completely useless.
    (0)
    Last edited by HarleenQuinzel; 10-15-2013 at 03:43 AM.

  10. #110
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by HarleenQuinzel View Post
    This is getting old. Nerfing fates doesn't require the total experience pool to be reduced. If you don't think that fates are leaps and bounds faster than guildhests, levequests and other such content then you are delusional. The total gain and ease of fates makes all of the other content that you would normally do to level completely useless.
    Do what normally? Guildhests give garbage for exp the second time around. Dungeon exp is based on whether or not there is a new person there. Leve exp is deplorable. Chain exp is fine, quests run out. As well the armoury bonus does not apply to Leves, it doesn't apply to guildhests or dungeons it only applies to fates. Which doesn't make Fates god sends, it means other sources of exp fall behind the second time around and many of them have decreasing value the first time around to begin with.

    I was in an area earlier to day a fate popped, nobody came and I did it alone, for the time it took to complete solo the exp wasn't anything special of it's own accord, the armoury bonus made it better undoubtably but without that it was nothing, could've done 2 leves in that time frame and gotten similar exp. Went to another quarrymill whole bunch of people, leves finishing in under 4-5 minutes, exp gain was rapid. Which only says to me that fate gain is variable based on the amount of people in participation and when enough people aren't there a fate can be pretty mundane and sometimes not even possibly to complete. For example who is going to complete Svara's Fall if it gave crap exp, and no one can complete it solo. If everyone was doing other things the FATE would just be ignored.
    This wouldn't be the case for Leves because there is a limit, not that I've ever reached 0 since there is little reason to use them as a battle class because they suck hand over fist and I rather run a dungeon.

    leves need a buff, should start with being affected by the armoury bonus
    Guildhests don't need to be super high in exp because they're more like tutorials but the 2nd time exp is too mediocre to even encourage running it a 2nd time for practice.
    Dungeons aren't bad, but if there isn't a new person in them they fall behind very rapidly.
    (0)
    Last edited by Hundred; 10-15-2013 at 09:46 AM.

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