If you want a slower leveling speed, then they would need to nerf more than just fates. If you are determined enough, you can hit 50 in about 4 days through just the quests (not FATE grinding), making both forms about even as far as xp vs time. "People are hitting 50 too fast" well then stop blaming FATEs, because it isn't just them. What you want is an XP nerf across the board, which is a totally different argument. Even if they did change it at this point, what would be the point? To hurt those who are NOW going to pick the game up? They aren't going to "de-level" anyone. Look at the legacy severs with everyone who was 50 prior to this.

Hell, you think this is bad? From talking with one of my legacy friends, there was a time where you would bring in a level 1 with a bunch of level 50s and carry the level 1 up to 50 (including for crafting professions). So you would go from 1-50 in a span of HOURS (not days). If they didn't "de-level" everyone then, I doubt they would do it now.

Also, if you are a smart player, you are leveling your regular classes through FATEs/Dungeons and saving your Levequests for crafting (because unless you like to torture yourself, leves are about the only decent way to level crafting (triple HQ turn-in FTW!)