Quote Originally Posted by Moontide View Post
I've played MMOs back when it wasn't necessarily a smooth quest ride from the bottom to the top. Pausing to look for options about things to do is when I've found the most fun during MMOs though. Having to look at your options instead of "Do this one thing only" makes the virtual world feel more like... well, a virtual world.
Ok, let's consider our options for leveling a second/third/fourth class atm:

Mindlessly grind mobs alone
Mindlessly grind mobs in groups
Mindlessly grind low level dungeons
Mindlessly grind fates

Yep, you're right- that was loads of fun!

It sounds to me like you have nostalgia goggles on. I've been MMOing since Ultima came out in '97, and I can assure you that I remember just how crappy mob grinding was in Everquest, XI and Aion. FATEs are just fine as they are. Dungeons need a boost to put them on par with FATEs (which would make them the superior options, since they also offer money and items). Neither needs a nerf.