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  1. #1
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    and on another note, a challenge. >
    there is absolutely NO viable reason they should be nerfed. you nerfers dont like people capping all classes? y? what reason is it that you absolutely cannot cap their classes and lose out on the storyline. some people dont care bout the story line. some people bought this game because it is an MMO. I do understand that it is a FF game and the story is what makes a game, for me at least, but i have seen games with a crappy story go on for years because the gameplay itself is fun and enjoyable. And for those saying well it creates more baddies. wrong, baddies are in every game NO MATTER HOW they level. well they dont learn their class? yeah, it takes everyone time regardless of level to lear their class. some people are quick and some are ungodly slow * raises both hands* ;D

    all in all, all the nerfers points really hold no merit in an MMO. were it a different type of game i could see some merit but then again we would not have this conversation.

    since i cant send another post due to stupid forums. in reply to Moontide below, no one is forcing you to spam fates yet you want to force people to run things your way? doesnt seem right to me. everyone enjoys things differently.
    (2)
    Last edited by Axlle10; 09-19-2013 at 08:14 AM.

  2. #2
    Player
    Jess_Spark's Avatar
    Join Date
    Sep 2013
    Posts
    103
    Character
    Jess Spark
    World
    Fenrir
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Axlle10 View Post
    ...game NO MATTER HOW they level. well they dont learn their class? yeah, it takes everyone time regardless of level to lear their class. some people are quick and some are ungodly slow * raises both hands* ;D

    all in all, all the nerfers points really hold no merit in an MMO. were it a different type of game i could see some merit but then again we would not have this conversation.
    I like you. It's refreshing to hear someone say learning can be fun/challenging...breath of fresh air.

    Fates to me are excessively boring...and I'm very slow to level because I work so many things at once. And the fun of a game is leveling/learning to play...etc...Why nerf things when it's fun for people? Sounds like there are a lot of control freaks around here...kinda getting tired of it myself. I'm here to have fun, not have people make me do things their way...We all have our own playstyle...let us use it.
    (1)

  3. #3
    Player
    Moontide's Avatar
    Join Date
    Sep 2013
    Posts
    146
    Character
    Liliha Liha
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Axlle10 View Post
    since i cant send another post due to stupid forums. in reply to Moontide below, no one is forcing you to spam fates yet you want to force people to run things your way? doesnt seem right to me. everyone enjoys things differently.
    Yes, you can do things your way. The problem here is that those who would enjoy other ways of spending their time will feel like it's unfair for them. Their greater efforts are rewarded much less than what the ones in FATE trains get. I don't think it's healthy to have FATEs so much favor a challenge-less zergy playstyle and certain classes that are better at tagging enemies. This is the reason I want them to be harder and more fair in comparison to other ways to level up. The risk versus reward needs to be comparable to other ways.

    And from a personal point of view I like crafting. A style to level up which needs neither gear nor time will diminish the need for crafted gear and consumables at any level before the top. There's simply no demand for it. This is the reason why I'd like to see leveling up be slower in general.
    (3)
    Last edited by Moontide; 09-19-2013 at 11:32 PM.

  4. #4
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Moontide View Post
    And from a personal point of view I like crafting. A style to level up which needs neither gear nor time will diminish the need for crafted gear and consumables at any level before the top. There's simply no demand for it. This is the reason why I'd like to see leveling up be slower in general.
    Crafted gear is not bought for more reasons than being "unnecessary". Look at the completely organic methods to MAKE MONEY. As in, what puts gil into the game. When you craft something, you are expecting someone to already have cash to hand over to you. Problem is, noone has any money except for the crafters... because crafting/gathering is the ONLY way to really make money in the game. I get nothing for killing random mobs, FATEs actually DRAIN your money because you are destroying your gear faster than the money rewards can pay to repair it (especially above 45), dungeons also barely give enough gil to pay for the repairs, so where does organic money come into the game? I won't buy stuff simply because it is easier and less work to buy GC gear as you level or make use of the quest reward gear.

    FATEs are not the cause of your issues (actually if not for FATEs giving CS, you wouldn't have any option for gearing except for dungeons... which would still not help your "crafting" cause.)
    (0)