I love how, whenever some hits 50, they suddenly post on here that FATEs need a nerf. Never seen them post that BEFORE 50, but once they get what they need out of them? "OMG NERF IT QUICK BEFORE ANYONE ELSE HAS A CHANCE TO MAKE USE OF IT!"
I love how, whenever some hits 50, they suddenly post on here that FATEs need a nerf. Never seen them post that BEFORE 50, but once they get what they need out of them? "OMG NERF IT QUICK BEFORE ANYONE ELSE HAS A CHANCE TO MAKE USE OF IT!"


God this. Such self serving hypocrisy.
Instead of wanting to nerf everything and turning exping a second job into unplayable crawling, why not suggest a buff to Dungeons and Leves so they're more appealing, making the game itself better for everyone instead of making FATEs suck so bad they're forced into subpar content that should be better in the first place?
The answer is never nerfs. Nerfs make things works for everyone. everyone. A solid buff to Dungeon and Leve exp output would solve this problem in a lot of cases... Also, there's really no shortage of people doing dungeons, Just shortage of Tanks/healers in general. thousands of DD though.
Best post entire thread /done.
On the fate note, Do you really want to level every other class without them? Its freaking painful even WITH them. SE could fix this by making Dungeons give way more exp and making all mobs drop gil (Looking at you Dungeon trash dropping 1 gil).
Last edited by Laiyenu; 09-19-2013 at 05:51 AM.
I'm the Bloodgaru Queen.
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