The CM basically out and said the current use of FATEs is working as intended.
So I suggest we think up ways to make them more interesting or "dynamic" or more skill intensive instead.
They ain't gonna nerf the xp.


The CM basically out and said the current use of FATEs is working as intended.
So I suggest we think up ways to make them more interesting or "dynamic" or more skill intensive instead.
They ain't gonna nerf the xp.
Until the devs come out and state that fates aren't working as intended, you spouting opinion trying to argue it as fact just doesn't work.
Fates are fine.

A smart man learns from his own mistakes; a wise man learns from the mistakes of others.

I personally wasn't saying nerf them. I am just saying alot of the times there are way too many people doing fates (because they are lvling up the fast way if you want) that it does make it difficult for others to medal up. I don't blame them, I blame SE. When it comes to partying up in fates, like someone else says people get credit for others actions? Also am I correct in that doing fates goes towards FC points?

Why do so many fate grind? Efficiency. People don't like feeling like they are wasting their time doing something sub optimal when they could be doing something more effective just as easily. Or for dps classes, 100 times easier.
Want dungeons to be what people do the most? Make them the most rewarding time investments. Nerf fates without fixing the otherwise existant problem of there flat being too few quests and not enough to do to level and watch how fast ARR joins 1.0 in the graveyard of dead things nobody cares about anymore.
Last edited by Chrysania; 09-28-2013 at 09:06 AM.

are you serious? lmao why cant you all just stfu and play the game? why must you all cry about it? nerf this nerf that.... are you mad? you are to lazy to grind up jobs? mad other people are blowing by you in the game? getting multiple relics and you are sitting on one job because you are lazy? stfu you all sound like little school girls crying over a leveling system put into the game to get jobs to 50 faster instead of grinding quest... lol

Fixed it for you. I'm not really a grammar Nazi, but you're doing the text equivalent of crapping yourself and chortling.
Please stop. Its embarrassing, mostly for you, whether you choose to understand this or don't.

look i can use big boy words... im so cool. lol shut up with all that bs. you are making yourself look like a retarded a@@hole who looks at every word people type looking for mistakes. i guess you have nothing better to do with the free time you have. loser.
lol defending a lazy way to get XP by calling people against it lazy...
imo the multi50s alea rusher are way more lazy than someone doing all side quest, farming low lvl dunjon but only have 1-2 50s
The content is not pointless.not only does it deceive the point in the game, but because you can lvl so fast it makes gear/crafting/dungeons pointless for getting to 50.
(dungeons) - for gear and exp is pointless as the exp is no where near the exp you get from fates and the gear you will just outlvl anyway very quickly from doing easy mode fates
player "50asap,everythingelse is trash"mentality make it pointless
My 1goal in a game is enjoyment, not getting the last piece of gear asap.
I get more enjoyment doing lowlvl dunjon with my low lvl, switch to my 50 and do few HL dunjon, than grind alea, then spam 2dunjons until finished
Last edited by Hik0; 09-28-2013 at 07:18 PM.

I really dont get why people wont allow others to play a game like they want too. Eventually its going to turn into fate grinding anyway, why is it so important to do low level dungeons? I say Fate's should stay the way they are because a lot of people are playing as they want to play and that should not be any concern of yours or anyone's for that matter.
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