Results 1 to 10 of 16

Hybrid View

  1. #1
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Well, there are already hard and hyper modes of all dungeons coming. The only difference between that and what you are asking is it would include going through the story again. I'm not against that but I don't think that would be very popular in an MMO setting. If it were a single player title, maybe....

    Quote Originally Posted by Riposte View Post
    My suggestion of using hard mode dungeons wasn't meant to be exclusively (as the normal dungeons are with the actual main scenario). I see this more being side content.
    I kinda figured you meant that, like having the Story Line quest solo fights also more difficult. (Level 15 White Demon un-nerfed). I was just saying that in an MMO, especially this one where one character is enough for all classes, repeating story quests and such would just become tedious. Its just my opinion though, I'm sure others would love the added challenge. The only way I could see this as being something desirable is if you could farm endgame gear from it. Would it be something that would level sync you and just make it hard? So many questions and technicalities. I couldnt see this even being a whisper in the dev teams ear until many years down the road, if at all.

    Not trying to burst your bubble, its why i mentioned the hard/hyper mode dungeons coming. Its about as close as you will get.

    (forgive me for editing this post to respond, I hate this posting limit per day...)
    (0)
    Last edited by ZakarnRosewood; 09-18-2013 at 03:47 AM.

  2. #2
    Player
    Riposte's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    116
    Character
    Blaetrot Pfarskoefsyn
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ZakarnRosewood View Post
    Well, there are already hard and hyper modes of all dungeons coming. The only difference between that and what you are asking is it would include going through the story again. I'm not against that but I don't think that would be very popular in an MMO setting. If it were a single player title, maybe....
    My suggestion of using hard mode dungeons wasn't meant to be exclusively (as the normal dungeons are with the actual main scenario). I see this more being side content.
    (0)
    Ultimate FATE fix/redesign: http://forum.square-enix.com/ffxiv/threads/92555-Making-FATEs-smarter!-%28Comprehensive-FATE-%28-guildleve-quest%29-fixes-redesign%29
    Better integrating DoH/L into the endgame: http://forum.square-enix.com/ffxiv/threads/90616-Getting-DoH-DoL-more-involved-in-endgame-progression...-%28two-ideas%29