Results 1 to 10 of 17

Hybrid View

  1. #1
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ryios View Post
    As a tank I'm rather annoyed at the way Provoke works. I hit it and it's as if it moves me 1 pt of enimity above the highest person on the list.
    That is precisely how provoke works, yes. You use it to regain hate when you've lost it. If your object is to build up a lead in hate, Provoke is useless. Use Flash, Savage Blade, or other hate management tools.
    (0)

  2. #2
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Conradus View Post
    That is precisely how provoke works, yes. You use it to regain hate when you've lost it. If your object is to build up a lead in hate, Provoke is useless. Use Flash, Savage Blade, or other hate management tools.
    Yeah I get that, so let me explain what happens to me in every AK run.

    I engage the dudes that summon the void caller. I mark the void caller summoner. I interupt the void caller summer. On the engage I pop 1 flash and an overpower then I drop a rotation for enmity on the void caller (my marked target). However, before I finish that 3 ability rotation a blm drops an AOE and the two non void callers leave me and go straight for the BLM. So I provoke one mark it with a 2 and then I throw my tomohawk at it so I don't move all over the place. But that's not enough, provoke + tomohawk does not get it off the BLM... Because the blm is trying to kill the thing chasing him.

    So basically it comes down to DPS (omg we must do this faster faster faster, speed run FASTER) not wanting to stop attacking something. Or they panic because it's chasing them and the're attacking it, making the problem worse and blaming me for it.

    If I chase it I eventually get it, but then I loose the void caller. As for the other one running around... I can't tomohawk/provoke both of them so I just ignore it. Craps everywhere.

    Now if I do what I said and the BLM casts single target spells on the void caller, it dies quickly, I don't lose anything and switch to traget #2 and we clear the pack in less than a minute.

    The problem is the DPS, not the tank. But a taunting provoke would fix this and make runs a bit faster, all I was inquiring.
    (0)

  3. #3
    Player Zyeriis's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Zyeriis Damerais
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ryios View Post
    -
    As PLD, I use savage/halone on other enemies that are taking damage occasionally, to maintain greater enmity over the people who don't know how to focus their efforts. It's not 100% "fool"proof of course but, it works well. Provoke should be used to draw the enemy back to you, so you can use something like savage/halone (i forget the exact equivalent for marauder) to maintain the hate, and alternate your targets.

    This, of course, is only when the other party members (ranged dps mostly) are derping and don't understand hate mechanics.
    (0)