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  1. #1
    Player
    Belandomolando's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Bastienoix Charlemont
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Allow Summoner DoTs to Build a "bank" of accumulated Power that can be dispersed to the Group VIA MP/TP....

    Just an idea.
    (0)

  2. #2
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    I play a Demonology Warlock in WoW.... and Summoners are nothing like Demo Locks.

    With that said Summoners make me pretty sad panda. They game play is incredibly stale. I find it difficult to see how anyone would argue how its NOT stale.

    With the combo system they have, the black mages feast and famine mana system. The Summoner appears to have been rushed and fallen on its face as it went out the door.
    (0)

  3. #3
    Player
    shinros's Avatar
    Join Date
    Aug 2013
    Posts
    304
    Character
    Malakaz Vosoma
    World
    Odin
    Main Class
    Dark Knight Lv 84
    Quote Originally Posted by Katlyna View Post
    I play a Demonology Warlock in WoW.... and Summoners are nothing like Demo Locks.

    With that said Summoners make me pretty sad panda. They game play is incredibly stale. I find it difficult to see how anyone would argue how its NOT stale.

    With the combo system they have, the black mages feast and famine mana system. The Summoner appears to have been rushed and fallen on its face as it went out the door.
    I played a demo warlock as well in WoW I was hoping they were going to be more based off demo but nope square picked affliction I hate affliction warlock. I have a class that summons demons as pets. I went straight for the spec that improves them and gives them skills and you support them in damage. Plus I found affliction boring imo.
    (0)

  4. #4
    Player
    MidnightS's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    R'tanyhi Dhato
    World
    Diabolos
    Main Class
    Gunbreaker Lv 90
    Personally, I kinda wish they'd change all post-30 traits to be unique to the equipped Job. Having to share traits with Scholar means we don't get anything like Thundercloud or Firestarter to mix our combat up.
    (1)

  5. #5
    Player
    Kasandaro's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Caelus Kasandaro
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MidnightS View Post
    Personally, I kinda wish they'd change all post-30 traits to be unique to the equipped Job. Having to share traits with Scholar (length)
    As both a summoner and a scholar (and someone fond of honking big axes who's not great yet at tanking), I endorse this heartily. Considering how much of a benefit there is post-30 to have _any_ soul crystal equipped (serious - check the stat bonuses; 5 extra actions does not make up for it), I don't understand why there's any class action or trait post-30 instead of putting them all under the job.

    We've already got one ability that hooks off a pet action - specifically, Spell Speed Up off pet crits. (Have I ever said how much the RNG loathes me?) Following that, they could hook in all sorts of things to work back and forth: a bio dot crit causes the pet's next hit to crit (hit a rotten spot), while a miasma crit causes the next mob hit on the egi to be reduced. Maybe a pet dodge/evade causes the next Ruin to crit. And I'm not even thinking about all the positioning fun we could set up: "here, look at the nice shiny guy with the horn on his head, and ignore Ifrit ripping your back off."
    (0)
    Last edited by Kasandaro; 09-24-2013 at 11:36 PM. Reason: Length

  6. #6
    Player
    XenabelleS's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    216
    Character
    Xenabelle Shadowsong
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    I don't really agree. There are over 10 things to keep track of as is without even doing manual pet control : ie

    1) Is raging strikes up? If yes, use it.
    2, 3, 4) Are you three dots up? If not refresh then.
    5) Is Aetherflow up? If so are there adds? If so, Bane. If no adds, Fester. If no Aetherflow, Aetherflow.
    6, 7, 8) Pet abilities (Spur, Rouse Enkindle).
    9) Has your pet taken damage, sustain.
    10) Thunder?

    On top of that, dodge AOEs.... Shadowflare... Emergency Res/Heals.

    There is A LOT to keep track of as smn. We use a lot of abilities. It is by no stretch boring or stale.
    (1)

  7. #7
    Player
    Karnage720's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Karnage Dragorian
    World
    Leviathan
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by XenabelleS View Post
    snip
    I agree, last night was my first real test at micro managing everything. It was during the dungeon with the doom boss, forget its name. Had to make sure all dots were up, killed bees when they popped, removed doom when it was on me. Etc etc. On top of that, had to deal with horrible lag and the horrible targeting mechanics on ps3, I wish I didn't have so much to keep up with.
    (0)