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  1. #1
    Player
    Flarestar's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Flarestar Bladesinger
    World
    Malboro
    Main Class
    Warrior Lv 70
    tl;dr version - make public quests not be public quests, and ignore all of the problems that would come into play that I failed to account for.

    The way to make public quests not have the same problems they have in every MMO that has them is to not put public quests in your game in the first place. For every method people come up with to try to make them interesting, balanced, challenging, etc., there is a corresponding exploit/grief/problem. They are an inherently flawed mechanic that has never served any purpose other than to provide the illusion of dynamic content to try to disguise grind.
    (0)

  2. #2
    Player
    Riposte's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    116
    Character
    Blaetrot Pfarskoefsyn
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Flarestar View Post
    tl;dr version - make public quests not be public quests, and ignore all of the problems that would come into play that I failed to account for.

    The way to make public quests not have the same problems they have in every MMO that has them is to not put public quests in your game in the first place. For every method people come up with to try to make them interesting, balanced, challenging, etc., there is a corresponding exploit/grief/problem. They are an inherently flawed mechanic that has never served any purpose other than to provide the illusion of dynamic content to try to disguise grind.
    If I wrote FATES to be less public, and public quests being public is the flaw, then where did I go wrong? I actually did try to predict as many problems as possible.
    (0)
    Ultimate FATE fix/redesign: http://forum.square-enix.com/ffxiv/threads/92555-Making-FATEs-smarter!-%28Comprehensive-FATE-%28-guildleve-quest%29-fixes-redesign%29
    Better integrating DoH/L into the endgame: http://forum.square-enix.com/ffxiv/threads/90616-Getting-DoH-DoL-more-involved-in-endgame-progression...-%28two-ideas%29