Quote Originally Posted by Shai View Post
How does this not describe Dynamis, though?

I mean, like you said, this concept isn't new. I think "implementation" will show how much this is or isn't like WoW. How much it feels like a Final Fantasy. Single player (J)RPG have been doing this for ages, too. That is (in essence) the definition of a RPG "dungeon."

You go in. Fight trash mobs every 3 steps, irritatingly, then get to a mini-boss, a save point, trash mobs, Boss, loot.

Not many other ways to run "a dungeon." Though many ways to make it not feel like WoW.
Only thing we can do is wait and see if they are 'Final Fantasy Dungeons' or 'WoW' dungeons.