


I talked about the quest rewards, not the quest structures.If they do something like that then SE already failed. Sorry but quest grinding is so last generation. Every new mmo is trying dynamic content, dynamic dialogs/world and things like that. Adding "kill 10 this, kill 5 that" quests won't make this game successful. I guess we have to wait and see but sometimes I think japanese developers should be forced to play other games. They live in the past and have no idea how world changed around them.
You can't grind with quests when you get no SP from quests.
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