I must admit, half the reason I wanted to try this game out is because I believed it'd feature quality final fantasy level storytelling. A lot of people believe the story to be good and so did I... that is until I progressed far enough to find out something.

From about lvl28+ quests, I started noticing weird things: it's as if scriptwriters suddenly got bored of thinking up good twists and smart lines. Or perhaps all their spark went into thinking up as many ridiculous names as they only could, leaving no room for interesting story. Boy, I must say that after 10th quest saying "Hey, you didn't think we'd actually just allow you to do this, YOU MUST FIRST EARN TRUZD" I was pretty much ready to break something. That alone would have been something tolerable, but it had to be intensified by the "TO EARN TRUST, YOU MUST FIRST KILL STUFF IN OUR STEAD" move.

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