Quote Originally Posted by Ava View Post
I'd prefer a level sync method instead of a hard cap. But yes I agree that the instances should be designed and restricted to a specific level range. Maybe if you're 25-35 you don't get capped, but once you enter, anyone over 35 will be scaled down to 35 or something.


yes, what I meant is exactly like that. so R-50 players can still try all kind of new dungeon SE add later.
but level-sync shouldn't disable any skill or equipment, because it is annoying to change all equipment for one dungeon.