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  1. #91
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Shiyo View Post
    Low level NM's are ok because they aren't COPYING ANOTHER GAME.
    Final Fantasy XI.
    (7)

  2. #92
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Chardrizard View Post
    FFXIV was released as a very different and unique game and we all know how it turns out.

    FFXI was a very good game and i loved it but it was never meant for casuals, which is why it never hit WoW's number of subscription. This game however have always been advertised as casual friendly.. always.....
    FF14 was rushed, it has a ton of good ideas, but they were poorly implemented and rushed. If they had more time all the ideas in this game would have turned out to be AMAZING. FF11 also released in WORSE shape than this game, can you imagine that? Look at how it turned out. We do not need to copy WOW to be a successful MMO, I wish some dev would grow balls for once and learn that, sigh.

    There's also many other better casual friendly MMOs, and pretty much ZERO hardcore MMOs. Do we really need more? This is like there being 9000 different types of mc donalds or burger kings or taco bells. We already have a taco bell every 5 minutes, do we really need 17 more taco bells inbetween those, just called different things?

    Hopefully, I'm completely wrong and these dungeons and quest hubs are nothing what I think they are ^_^;
    (1)
    Last edited by Shiyo; 05-02-2011 at 04:38 PM.

  3. #93
    Player RexSkyborn's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Rex Skyborn
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Mid-june at the earliest.
    To see the START of battle changes.
    Still no signs of companies outside of lodestone lore.

    epic failure all around
    (5)

  4. #94
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Xatsh View Post
    Man I wish SE would just tell us exactly what is being added and how they are planning on it working... would stop these debates before they even happen >.>
    Don't worry. We are working on turning Yoshida into a Tanaka soon enough. There's a reason Tanaka did what he wanted and ignored the players. Yoshi will learn this lesson also.
    (4)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  5. #95
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    Well in the Core interview they did say the dungeon is more like western MMOs than FFXI, which sucks but eh it's what people want. I rather have dungeons that are found in FF games though. Guess we'll see.
    The leveling scheme of FFXI never supported dungeon crawling for a variety of reasons. I'd reserve judgment to see how their approach to dungeons pans out.

    I am curious about the quest hubs, though. You don't have hubs for quests unless you're looking to have those quests do something for the player (items or other rewards). Definitely want to know what that's all about.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #96
    Player
    Totobi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    243
    Character
    King Kato
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Akumu View Post
    Don't worry. We are working on turning Yoshida into a Tanaka soon enough. There's a reason Tanaka did what he wanted and ignored the players. Yoshi will learn this lesson also.
    I wouldn't have agreed with you if i hadn't spent 5 minutes reading these forums. >.>
    (4)

  7. #97
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by RexSkyborn View Post
    Mid-june at the earliest.
    To see the START of battle changes.
    Still no signs of companies outside of lodestone lore.

    epic failure all around
    read again, grand company dungeon is coming at mid-may.

    Quote Originally Posted by Shiyo View Post
    There's also many other better casual friendly MMOs, and pretty much ZERO hardcore MMOs. Do we really need more? This is like there being 9000 different types of mc donalds or burger kings or taco bells. We already have a taco bell every 5 minutes, do we really need 17 more taco bells inbetween those, just called different things?
    You are talking about multimillion projects MMO here, it's kinda of stupid if you only want to cater for minority.
    (2)

  8. #98
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Amazingly not everyone is rank 50 in multiple jobs, many have either RL responsibilities that limit their available playtime and quite a few people got bored with the game and left. Those screaming for "End Game" content (at level 50 as if it's the end all be all cap) I am assuming you think that content should be developed only for those at max rank and everyone else just needs to grind out and do things like intentionally fail leves for MAX SP gains.

    It would be nice to have little quests or battle areas to collect gear along the way without having to hit max rank to basically "start" the real game.

    Interesting idea to keep these dungeons relevant, I imagine they will be taking the rank to 75 at least. Similar to Salvage gear you could possibly collect special pieces that will be decent for their intended rank and maybe once you have the 30-50-75 pieces they could be combined into an ultimate piece of gear.

    As for the quest hubs, didn't every single one of us ask for the zones to have more character, encampments, small villages perhaps some old ruins? This seems to be a step in that direction, for all we know it could very well operate similar to Campaign. The encampments could come under attack as well as they could send you out on Company related battle missions to assault a beastmen stronghold. In times of war you don't just have your base set up in town, you need to spread out to meet your enemy before they get that close.

    I also see that they have gardens of a sort and crafting facilities so the DoH and DoL jobs can lend a hand to keeping battle operations running smoothly
    (14)
    Just your friendly neighborhood elezen

  9. #99
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    It's also stupid if you constantly try to steal people from other games that do what you're trying to do tons better.

    @ Wobi, if you played this game since release and don't have a 50, you have no excuse really. Doing leves(2-3 hours per 36 hours at most) will get you 1-50 in a month or so. I also want content for ALL levels, but I don't understand why we NEED dungeons, of all content to add, at low levels.

    We. do. not. need. to. copy. WOW. to. be. successful.

    -_________- I want to drill this into some MMO devs mind sometime, maybe that will finally make a MMO that isn't a WOW clone exist...

    edit: I like the "combing low level dungeon gear to get good gear like salvage" idea. THAT is unique and cool.
    (1)
    Last edited by Shiyo; 05-02-2011 at 04:44 PM.

  10. #100
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Like the new hubs around and beast tribes villages, more life to Eorzea. But i hope they release something about GC in between this long wait until mid-june... also we need concrete info about new battle system as well.
    (0)

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