Quote Originally Posted by Shiyo View Post
Thanks...

Yeah, horrible feeling. Why did they feel we needed QUEST HUBS and low level dungeons? How about MISSIONS, RSE, and AF quests that make us team up to get gear in the ALREADY CREATED dungeons that exist in the game? Non-instanced dungeons and non-instanced content. Much more enjoyable, different, unique, fun, and final fantasy like. It worked in FF11, no one ever complained there was "no content", because there was tons of stuff to do while leveling up. AF quests, RSE quests, genkei's, missions, farming, crafting,low level NMs, etc.
10.) If the current target claiming system were done away with, would you prefer for content such as dungeons and battle to be converted into instances as much as possible?

* "Instances" refer to those events and areas that can only be occupied by a single party, or certain characters, at once. This serves to prevent players from competing with one another for the same enemies, for example.

http://static.finalfantasyxiv.com/to...96074756711197


People complained they didn't listen so you can't blame them for listening now.