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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    And put leves in the instanced dungeons. Rank 50 special fractions leves to bring the endboss out would be best.

    This should make the dungeons to 80% not very WoW like ^^
    (1)
    Last edited by Felis; 05-03-2011 at 03:29 PM.

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Letter looked good to me. If you think there's anything overwhelmingly negative about it, I don't really see how you can infer that from what Yoshida wrote about. There's just not enough concrete info to make any certain judgements.

    I'm sad we're gonna have to wait until June.


    LOL @ the don't post wrong translations comment. Don't look at me, all mine were correct...I even tried to correct the wrong ones that other people posted. <_<
    (6)

  3. #3
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Kiara, I couldn't have said it any better. Thank you.
    (0)

  4. #4
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Chrees View Post
    Kiara, I couldn't have said it any better. Thank you.
    Have to agree, got caught up in the 'worry' myself, but thanks to Kiara I'm much happier again. Thanks muchly Kiara! Can't wait for the future Combat System, the current one is fine but it does often lack that spark that keeps you involved. Hopefully it is enjoyable enough to make combat feel less of a chore than it does now.
    (0)

  5. #5
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    (0)

  6. #6
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    Sounds like a wonderful clusterfudge.
    (0)

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    Reading through some of these posts I had an idea for a possible solution for Instanced Dungeons vs Open Dungeons:

    Maybe they could make the actual zone/dungeon open for anyone, but the actual content instanced much like the Guildleves are. So, for example, say you had a series of quests that you had to complete before facing the boss. You could go to the dungeon, pop your quest, and all your actual quest mobs would pop but only your party could fight them, but other groups could watch.
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    (0)

  8. #8
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Sounds like a wonderful clusterfudge.
    Quote Originally Posted by Kallera View Post
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    Disregarded my suggestion with no counter suggestions or examples of why it would be a bad idea?
    (0)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by DurtiMonkeyToe View Post
    Disregarded my suggestion with no counter suggestions or examples of why it would be a bad idea?
    How is Kallera's post not a counter suggestion or an example of why it would be a bad idea?
    (0)

  10. #10
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kallera View Post
    That would give an artificial look to the dungeon's fights that it doesn't need. If we want crowds for our fighting escapades we can hunt NMs in the overworld, or release the arena for use.
    Quote Originally Posted by Gramul View Post
    How is Kallera's post not a counter suggestion or an example of why it would be a bad idea?
    1st, Open World NMs are not a counter suggestion for Dungeons. It's just a statement of fact really, but it doesn't substitute for the original idea because it already existse.

    2nd, saying something 'looks artificial' is an opinion, not an example. Kallera didn't give any reason behind, or any examples of, how allowing multiple groups in a dungeon would 'look artificial'. That opinion to me seems nonsensical really. What is more artificial, having multiple groups exploring 1 large dungeon or a dungeon that magically separates groups into the own dimension to complete it?

    Mind you, I'm not against instanced dungeons. I was stating an opinion on how it could appeal to both groups.
    (0)

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