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  1. #1
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
    Location
    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    And all of this for the diciture "quest hub". You know city like selbina and mhaura could be defined like quest hubs right ?
    (5)

  2. #2
    Player
    Munba's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by yukikaze_yanagi View Post
    And all of this for the diciture "quest hub". You know city like selbina and mhaura could be defined like quest hubs right ?
    Indeed.
    In any case, these encampments have to have something "interactive" inside, to be not only scenographic parts. So it's suitable to have additional quests in them. Maybe also some other things to do inside (crafting facilities? or some kind of gardening maybe -seeing the graphics-).
    (1)

  3. #3
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by yukikaze_yanagi View Post
    And all of this for the diciture "quest hub". You know city like selbina and mhaura could be defined like quest hubs right ?
    Ugh, when you put it that way. XI has entire working non-main-nation-towns with quests in them and we're getting 3 huts in XIV. Well at least I hope they'll have a lot of NPCs in them. Though looking at the current screenshots (which I hope are w.i.p.) I don't see a soul in those locations. I hope that will change and maybe these huts will grow into a full-blown towns in the middle of fields of blandness. That would be cool growth to see.
    (0)

  4. #4
    Player
    Munba's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Seif View Post
    Though looking at the current screenshots (which I hope are w.i.p.) I don't see a soul in those locations.
    Not still added npcs probably. I don't think the quest givers will be a plant or the door of those huts. Btw i like your idea of a possibile growth of those.
    (1)

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Seif View Post
    Ugh, when you put it that way. XI has entire working non-main-nation-towns with quests in them and we're getting 3 huts in XIV. Well at least I hope they'll have a lot of NPCs in them. Though looking at the current screenshots (which I hope are w.i.p.) I don't see a soul in those locations. I hope that will change and maybe these huts will grow into a full-blown towns in the middle of fields of blandness. That would be cool growth to see.
    Gridania screen has 2 NPC's in it.

    http://img847.imageshack.us/img847/6...terimage03.jpg

    Uldah screen has at least 1 NPC and a chocobo.

    http://img842.imageshack.us/img842/4...terimage01.jpg

    FWIW judging by the minimpa locations.

    Gridania camp will be at 35,43 (North of Tranquil), Uldah Camp at 9,17 (West of Horizon), Limsa camp at 7,10 (west of Skull Valley)
    (0)
    Last edited by Jinko; 05-02-2011 at 08:11 PM.

  6. #6
    Player

    Join Date
    Mar 2011
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    254
    Quote Originally Posted by Shiyo View Post
    WOW's design also isn't the pinnacle of MMO design either, but every MMO seems to think it is. So copying it is the new cool thing. I want unique to be different and not play the same game until I die of old age. It shouldn't be unique just to be unique, it should be unique AND fun AND challenging AND awesome. I'm sick of WOW, I'm sick of casual games, I'm sick of single player lobby "RPGS", I'm sick of dungeon gear grinds, I'm sick of beating MMOs in a month.

    It sucks, it really does.
    It is not ? Then how come it has done 100% better than games before and after it ? It has been copied to death, but never outdone, you and others might not like the game, or have your difference with how it is developed, but facts are stubborn things, WOW has outperformed, outdone, outplayed, outdeveloped every single MMO in the market year after year, while still catering to almost everybody, the game is the game to beat when it comes to MMO's.

    Just because something is in WOW does not mean it can be used by other MMO's in their own particular way, or improved. The wow hate that spawns in this threads just at the mere mention of implementing something that has worked well in wow, and could be adapted and shaped into something with a Final Fantasy touch has to stop, it the end it will hurt this game, and wow will just keep on rolling like it has done for the past years, year by year increasing its subs, breaking records in sales etc etc.
    (5)

  7. #7
    Player
    Teknoman's Avatar
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    Mar 2011
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    Ul'dah
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    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Instance and world changing events isnt locked down by World of Warcraft. Im pretty sure anything Yoshi's team does will still be pretty different, since no matter what (for better or worse) every Final Fantasy title is pretty different from the last and definitely different from any other game in its market.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  8. #8
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    At the very least you can be happy that they're adding more variety to the world with these encampments.
    (2)
    Last edited by Gramul; 05-02-2011 at 05:31 PM.

  9. #9
    Player
    InuraBera's Avatar
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    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
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    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    I don't have any Rank 50 classes despite playing from launch Shiyo - closest is Botanist (just off 41, and my highest Combat is 27!), which if I had Behests etc no doubt would be maxed, but I understand your worry. I am hoping that the Quest Hubs, much like the current Side-Quests, are optional, and you do them if you want too, rather than it being the main, and only, way to level your character. I never played Final Fantasy XI for longer than a month, and have played World of Warcraft for six years, but I'm here to play something different.

    Personally, I think our worries will probably be unfounded, despite the use of instanced dungeons and such - not all of World of Warcrafts instances have been easy, and many have been outright exciting. Instancing is also a good way to make good, solid, challenging content without having to worry about others 'stealing' your stuff or just outright removing the challenge due to sheer numbers in the area. I don't think they will go wrong with making dungeons as part of the Lore or just as something to do. My main worry would be the 'gear-treadmill'. Nothing dissapoints me more than gearing up, so that I can gear up - but we shall see.

    My main fear is that we lose a lot of the 'choice' we have at the moment. I like being able to wander about as I see fit, and do what I want in various areas without feeling I'm 'missing' out on things such as Skill Points or Gear. I fear the pidgeon holing, the 'necessary' gear level, the constant runs for more gear, rather than for entertainment, and the things that gear and statting brings with it - both a game barrier for entry, and a social one as people are unwilling to help those 'lesser' than themselves, particularly because it takes time that they need for more gear.

    I've played lots, and lots, of MMOs in my time - the last one I remember being as social and friendly as this game was Star Wars Galaxies - but we all know what happened to that when they decided to change it to appeal to the supposed mythical 'WoW crowd'.

    Also, to quote from the Letter:

    "Akihiko Matsui, our lead battle planner, will also be posting on the forums in the near future regarding some of the new battle concepts we have planned."

    Looking forward to seeing that. Shame it will be Mid-June before things are implemented, but what can you do?
    (1)

  10. #10
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
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    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I feel disappointed. Now we have a more certain date instead of "somewhere in spring", and you bring up another drama? Seriusly....

    anyhow, this will be a long long moth
    http://i217.photobucket.com/albums/c...0176094389.jpg
    (0)

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