Quote Originally Posted by Chek View Post
In beta it felt like the sub skill options were less restricted, and I'd like to go back to that.
I wonder why? Hmm.....*looks back to previous post* Oh yea. REMOVE YOUR JOB TOKEN.


In beta, you had so many cross class skills because there were no jobs. Does no one remember what was said during live letters regarding classes and jobs?

Classes are meant to be jack of all trades. You have access to all the cross skills in your class, which is easy by just de-equipping that nice little soul crystal you are so attached to. Jobs are meant to be specific to their role, so you were never expected to have a lot of customization with jobs.

As a BLM, there are but a few skills that I can bring over from ACN and ARC. Of those, I probably only really use 1. Raging Strikes. However, when I'm a BLM I'm not looking to do all kinds of wonderful customized things.

Now, when I'm out and about, I tend to remove the BLM crystal. Why? Because in exchange for not using 5 relatively useless skills, I can put in a whole bunch of the other classes' skills. Yes I say relatively useless because they are. Freeze is rarely used by me since I have Bliz2 and that doesn't require me to set a marker. Have yet to use Apocatastasis. Manawall I use mainly to help with big hits from bosses. Flare is used mostly for add clusters, and convert is best used with Flare. I can do without those most often.

While right now I don't have many classes up, I had more in BP3 to experiment. I could go running around as a THM with stone 2, blood for blood, raging strikes...Customization in the game is dealt with classes not jobs. Jobs are specific to what they need to do.