Fighting Odin or Behemoth is hard enough...but when you add in 150 extra players level 45 and below (whose attacks miss 90% of the time) contributing nothing but lag it becomes nearly unbearable. These players being in these FATEs cause the bosses to be unable to render. One second Behemoth is there and the next he's invisible. Additionally, while the boss cannot be drawn on your screen his attacks still take place. No red circle, no cast bar...just death from nowhere.

Please add something to these FATEs to get rid of the people screwing it up for everyone else.

Two suggestions:

1. Give the bosses a FATE-wide AoE that instantly kills any non-50 and prevents raise while the FATE is active

2. Give the bosses an instant cast off-GCD FATE-wide AoE "Banish" that teleports non-50's to the nearest Aytheryte