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  1. #1
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50

    Idea's to fix the Dungeons and Reserving instance timers.

    Tried making a long post, but 1000 Character limit so I’ll make it short

    • Make Amdapor/Wanders the same (Same Trash HP/Same Boss HP)
    • Make them both drop 80 Phils and 40 Myth
    • This will reduce the “Reserving instance” timer
    • Make Primals drop MORE Phils (40 Ifrit/80 Garuda/100 Titan) and a FEW Myth (20/30/40) again reduce load
    • DPS having to wait for a healer/tank for 30mins then reserve and instance for 30mins really?

    Add more options to the game for obtaining things, ONE dungeon isn’t the answer. You have mastered everything Yoshi and SE but you missed the most obvious things. The damage will have been done by the time 2.1 hits.

    If this has been posted I will delete. Not looking to flame just hopefully some answers/ideas.
    (1)

  2. #2
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    How about they actually assign their instance servers across all dungeons properly instead of having a massive queue for ampador keep and no queue anywhere else. First game I've ever played that makes a full party wait for a spot.
    (1)

  3. #3
    Player
    Amayasu's Avatar
    Join Date
    Aug 2013
    Posts
    66
    Character
    Amaterasu Gerani
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    27 minutes waiting for an instance... urrrgh.

    EU+US sharing instance servers is a mistake.

    AK being the only instance with these rewards is also a mistake. Buff Wanderers (difficulty and reward). It would be good for everyone; some variation in the grind, and a better spread of players across the instance servers.
    (0)

  4. #4
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50
    Yep changing the way dungeon servers work would be one, but only have ONE instance to farm Myth in is a JOKE anyway.
    (0)

  5. #5
    Player
    Nerddan's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Dan Nerd
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Amayasu View Post
    27 minutes waiting for an instance... urrrgh.

    EU+US sharing instance servers is a mistake.

    AK being the only instance with these rewards is also a mistake. Buff Wanderers (difficulty and reward). It would be good for everyone; some variation in the grind, and a better spread of players across the instance servers.
    27min?
    (0)

  6. #6
    Player
    Amayasu's Avatar
    Join Date
    Aug 2013
    Posts
    66
    Character
    Amaterasu Gerani
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nerddan View Post
    27min?
    I feel your pain my friend. I hit 40 mins and quit.

    Seriously, it's the only MMO i've ever seen that actually has tanks and healers ready to run stuff... who can't run stuff.

    I'm in the EU. It's 1:30am. AK? 30+ min ETA queue. Sigh, so bad.
    (0)
    Last edited by Amayasu; 09-17-2013 at 09:28 AM.

  7. #7
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50
    This needs to be addressed as quick as they did with fixing speed runs. If not quicker.
    (0)

  8. #8
    Player
    Draemos's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Chaste Draconnis
    World
    Exodus
    Main Class
    Conjurer Lv 50
    The duty system should dynamically use server resources to handle whatever instance load is being utilized. That way if you have unused resources in your "x" dungeon servers, then "y" dungeon that is overloaded can either migrate or steal(depending on the configuration) and utilize those resources.

    The way the system seems to have a set amount of resources per dungeon is just... As an IT person it's just a really stupid and shortsighted design.
    (0)
    Last edited by Draemos; 09-17-2013 at 02:31 PM.