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  1. #1
    Player ReithDynamis's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Reith Dynamis
    World
    Gilgamesh
    Main Class
    Lancer Lv 50

    Reported issue with drg mechanis

    http://forum.square-enix.com/ffxiv/t...mechanic-issue.




    these are just my opinion and felt the need to express them to the devolpment team, also wanted to share with community.
    (0)

  2. #2
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    It's bad enough that we can slide around however we want while performing weaponskills and now this? Seriously? You want to be able to change directions freely while in mid-air, too? Here's a better and much easier solution to your aoe problem: think before you act.
    (1)

  3. #3
    Player ReithDynamis's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Reith Dynamis
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    seeing how we jump back once finishing the jump anyway its not midair change in direction. again being locked in place is obviously a mechanic issue.



    by the way acting in accordance of timing is in act of thinking before acting. if an aoe casts right as we jump we can never avoid it. even if the timing looks right we still get hit when leaving the aoe cause lag. unavoidable damage due to job abilities is horrible. are you serious?
    (0)
    Last edited by ReithDynamis; 09-17-2013 at 08:01 AM.