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  1. #461
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    This answer meens nothing for monk and it give no answer the question "Why Blackmage_players are trying to make their lovely class stronger and monk_players dont want to do same efforts??????

    Blackmage's skills have no any issues- players just ask to change skills to make them more usable. Most monk_players are stupid enought to ask something like this. VEry sad
    I have the same question. But I may have the answer too. Too many kids play monk and they just want to show you they are better by saying you did wrong. That's not the way we fix the issue. in fact they don't know what they were talking about. monk dps is in pair with DRG. none can claim which one is even better. But DRG has better look and better group skill, they also tank better if need in coil. Compare with DRG, MNK has almost nothing to win, compare melee with ranged DPS, melee is on the weak side which almost everyone agree. So overall, MNK is on the bottom. When people run a lot of pug group, they found monk is the least welcome job to join. That need be fixed.
    (1)
    Last edited by neoreturn; 10-26-2013 at 06:19 AM.

  2. #462
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EasymodeX View Post
    I parse 180-185 on a static fight with a GC50 weapon. Monks shit out tons of damage even if they use a stupid easy simplified approach to the fight. Parsed 160-165 on Titan (so goddamn many GL3 drops because of transitions) with AK gear, DL accessories, and the GC50 weap.

    I want to punch all the 95-dps-on-Titan-with-Garuda-weapon Monks in the face.
    You should know the highest DPS we saw is close to 400 DPS. If you didn't do any 350+ DPS pls stop talking about how good you are on the DPS side. You compare with some rocks in your group.
    (1)

  3. #463
    Player
    Aries37's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Aries Highwind
    World
    Moogle
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by neoreturn View Post
    monk dps is in pair with DRG. none can claim which one is even better. But DRG has better look and better group skill, they also tank better if need in coil. Compare with DRG, MNK has almost nothing to win, compare melee with ranged DPS, melee is on the weak side which almost everyone agree. So overall, MNK is on the bottom.
    Where are you getting these numbers from? I main DRG and I've never out-DPS'd a monk in coil. The two monks I've run with both consistently did 15-20% more damage than me.

    This is of course balanced out by the fact that DRG buffs bard damage by about 15% (as long as the DRG and BRD are attacking the same target), but monk damage in itself is very good. The only thing I've noticed in monks is that they bottom out on TP a bit faster than dragoons.

    The melee vs ranged debate is a separate topic but I believe SE hinted in the developer's diary that they were looking on fixing the discrepancy caused by melee having to deal with more boss mechanics than ranged classes. Your guess is as good as mine as to how they will address it though.
    (0)
    Last edited by Aries37; 10-26-2013 at 08:25 AM.

  4. #464
    Player
    Draykaden's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Etain Drayce
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    We aren't posting topics on what needs to be stronger because the monk community can't even agree on whats wrong with the job. If you look at the mnk topics, there are debates on whats the best rotation, does GL need to be fixed, if so, how? Skill speed vs crit&det builds, it goes on and on and on.

    When you add the fact that monk seems to be the most dependent job in regards to player skill you get ppl on both extremes, 1.) mnk is weak and 2.) mnk is capable of being top dps.

    As a result, IMO until the mnk community identifies a group of players (or player) they deem to be a reputable source for all things mnk, I believe we will stay right where we are, no where fast lol.
    (2)

  5. #465
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    I'd be fine with MNK staying where they are.

    The fact that they're buffing melee DD in 2.1 is mind boggling.
    (0)

  6. #466
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Sigh.

    Greased Lightning isn't meant to be permanent.

    Twin Snakes vs True Strike is just decision making.

    DoT's do a lot of damage for every class period.

    Our Oppo AoE is weak because it has utility.

    Shoulder Tackle isn't mean to give us the ability to bounce from enemy to enemy.

    Our off GCD skills hit really hard.

    We do a lot of damage really fast. Maybe not all at once. But it's still a lot.

    Our ramp up time is dependent on how you decide to play personally.

    Perfect Balance + off GCD skills+ buffs is a ludicrous amount of damage if used properly.

    If you're at the bottom of the enmity list there's more factors that could be going on there other than just damage.

    Most Monks people run into are lazy and can't use the job so people don't want Monks in parties. At least a lazy bard is actually playing an easy class.

    If Monk got buffed any further it'd be more over powered than it already is. And yet Melee in general is getting some kind of buff.

    The job is fine. The damage is fine. The only reason people don't think it's fine is because it's "hard" to keep up GL3(intended) it's "hard" to position (No it isn't) , It's "hard" to work in DoTs, and it's "hard" to dodge an AoE and trade a snap punch for a rockbreaker to keep GL3.

    If everything that makes up the basics of the classes balance is too "hard" and that is what makes it weak. Maybe it's player error. If you want something easier, Bard is right there.
    (8)

  7. #467
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Get out of here, Cynric. This is the thread for people, who like monk class and want to make it stronger by rebalancing some things in monk's skills. You are just a troll. Get out of here, troll
    (0)

  8. #468
    Player
    Naalya-Deix's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Naalya Deix
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Please, stop talking about parsing in raid. Whereas it brings you numbers, the ff14app counts sumonner DoTs (for example) for the monk (for example) sometimes. SO yeah, I parsed 600 DPS ! (as he was counting for me other job parse ... fun heh ?). Plus, some auto attack are not counted in. As for DoTs, there are simed so "pretty accurate" but this doesn't eliminate the two drawbacks I spoke before.

    DRG bring 10% piercing damage for bard
    DRG is more resistant
    DRG is easier to play
    DRG doesn't have TP issues at ALL
    => DRG is prefered in most groups.
    (0)
    Last edited by Naalya-Deix; 10-26-2013 at 05:41 PM.

  9. #469
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Naalya-Deix View Post
    Please, stop talking about parsing in raid. Whereas it brings you numbers, the ff14app counts sumonner DoTs (for example) for the monk (for example) sometimes. SO yeah, I parsed 600 DPS ! (as he was counting for me other job parse ... fun heh ?). Plus, some auto attack are not counted in. As for DoTs, there are simed so "pretty accurate" but this doesn't eliminate the two drawbacks I spoke before.

    DRG bring 10% piercing damage for bard
    DRG is more resistant
    DRG is easier to play
    DRG doesn't have TP issues at ALL
    => DRG is prefered in most groups.
    Fully agree. 2 melee DD: dragoon and monk. Dragoon is much better
    (0)

  10. #470
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Naalya-Deix View Post
    DRG is more resistant
    This is a myth. DRGs have the lowest magical defense in the game and will take the most dmg from ticks and AOEs, thus causing more stress on the healer. The high physical defense is vastly irrelevant on a DD, unless they are tanking.
    (0)

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